Ahead of today’s release of the Kingdoms of Amalur: Reckoning demo, newbreview.com’s Richard “Rax” Burley conducted an interview with Reckoning’s Executive Art Director Todd McFarlane. Already a famed comic book artist, having seminal runs on Marvel Comics’ The Incredible Hulk and Spider-Man, Todd McFarlane is probably most famous for creating Spawn.
Kingdoms of Amalur is not the first videogame that Todd McFarlane has worked on in some capacity, but it is by far the most involved he has ever been in a game. In his capacity as Executive Art Director Todd McFarlane designed not only the characters, but he supervised the creation of a sprawling fantasy world.
In this 15 minute interview Todd McFarlane tells us exactly what his responsibilities were, the challenges he has faced when moving over to game development, and how to make, in his view, the best RPG possible.
If this hasn’t piqued your interest enough why not read our full hands on preview? A demo for Kingdoms of Amalur: Reckoning will be made available on Xbox Live Marketplace and Playstation Network later today. As an added bonus, those that download and complete the demo will be rewarded with in-game content for EA’s next big game Mass Effect 3. So what’re you waiting for?
Kingdoms of Amalur Reckoning will be on UK shop shelves on 10th February 2012 on Playstation 3, PC, and Xbox 360.