Speaking with… Nordic Games

Following their recent launch of We Sing Encore, we sat down with Nordic Games’ Managing Director, Pelle Lundborg, and Sales & Marketing Director, Nik Blower, to find out more about them and what they have in store for us.
Fri, September 3 2010 » Speaking With... » No Comments
Review: Shank
Game: Shank
Format: Xbox Live Arcade, Playstation Network
Developer: Klei Entertainment
Publisher: Electronic Arts
It’s perhaps surprising that more games haven’t drawn on the imagery of exploitation movies, given the genre’s prevalence of striking images and over-the-top violence, both of which are fully present here. Shank joins AM2’s passably entertaining Wet in the “Grindhouse” category and, like that game, seemingly draws its influence far more from modern filmmakers Robert Rodriguez and Quentin Tarantino than from the down-and-dirty acts of cinematic vandalism that inspired them (how I long for a game inspired by Cannibal Ferox; Ilsa: She-Wolf of the S.S. or Eugenie: The Story of Her Journey Into Perversion). Unlike Wet however, Shank has a focused approach to action gameplay and a striking aesthetic of its own.
Thu, September 2 2010 » PS3, Reviews, X-Box 360 » 1 Comment
A Newb’s Guide To… Battlefield Bad Company 2 Multiplayer
Tomorrow sees the release of the Ultimate Collection of Battlefield Bad Company 2, a new retail package that comes with all of the downloadable content and a download code for Battlefield 1943. As you can imagine this may lead to an influx of new players, so we here at The Newb Review thought it was time for our resident Battlefield Bad Company 2 Expert, Steve Garrett, to share his sagely advice.
For God’s sake. If you’re in a squad, play to the squads objectives. If you want to play “lone wolf”, don’t join a freakin’ squad.
The end.
By Steve Garrett: age 35
Ok, so maybe that’s not a substantial enough look at the intricacies of Dice’s amazing first-person shooter, but it’s an accurate way to sum up some of my multiplayer frustrations with this title. If you want to, you can run and gun your way through this game forgetting every objective, forsaking every team mate in pursuit of the mighty Kill: Death ratio. Do that and you’ll be ignoring a MASSIVE element of the game. It’s akin to picking up the latest FIFA title and spending the whole game just passing the ball around your defenders; playing for a nil-nil draw. Sure, it’s part of the game but it’s a lesser experience. With that in mind the following paragraphs will cover what I believe is the most rewarding way to play the game (all controls are for the PS3).
(more…)
Thu, September 2 2010 » A Newb's Guide To... » No Comments
CAP 107 – The Quest for Picross
The epic quest is over, Steven has finally finished Picross 3D. Oh, and Chase is back from the dead. Some of the game we talk about this week include Persona 3 FES, Modern Warfare 2, Bad Company 2, Valkyria Chronicles, and Puzzle Quest 2.
For an MP3 copy of the show, right click the link and choose Save As.
You can also get the RSS feed right here: RSS Feed
If you’d like the show notes, click the more button. (more…)
Podcast (checkmate_arcade): Play in new window | Download
Wed, September 1 2010 » Checkmate Arcade, Recomended Podcasts » No Comments
Review: Lara Croft and the Guardian of Light
Game: Lara Croft and the Guardian of Light
Format: Xbox Live Arcade
Developer: Crystal Dynamics
Publisher: Eidos/Square Enix
Lara Croft and the Guardian of light is the final game to be released in Microsoft’s Summer of Arcade 2010. While featuring Lara Croft, this is not a Tomb Raider game. Instead, Guardian of Light has more in common with top down twin stick shooters such as the recently released Alien Breed.
The game opens with a short cut scene filling in the back story; over two thousand years ago a battle between the forces of light and the darkness took place, with the darkness decimating the light. Armed with the Mirror of Smoke, the lord of darkness, Xolotl, summoned an army of demons to do his bidding. However, one lone survivor of the forces of light, Totec, fought against the darkness, eventually trapping them inside the aforementioned Mirror. Cut to the present day and archaeologist extraordinaire Lara Croft is on the hunt for the Mirror of Smoke.
As you would expect, something goes wrong, and the forces of darkness are unleashed leaving Lara to clean up the mess she had a hand in creating. Fortunately she is not alone in her mission, as Totec, who had been watching the Mirror for 2,000 years, returns to put an end of Xolotl once and for all. (more…)
Wed, September 1 2010 » PC, PS3, Reviews, X-Box 360 » 1 Comment
Updated Preview: Medal of Honour
So you’ve heard me give my opinion about the MoH beta, well I was lucky enough to attend a top-secret preview event featuring a very much more advanced code base for the game!
For obvious Tier 1 type reasons, there is much I’m not allowed to tell you. Not that that is going to stop me!
The evening kicked off with a rendezvous in the dilapidated basement of an anonymous central London location. After descending the stairs into the dark, cavernous, empty andrun-down underground bunker and huddling round some rusty oil barrels for a few minutes, we were ushered into long, bare room, supported by interspersed girders, and gathered round a particularly large flat screen featuring the awesome, all be it blurred, image of … wait for it… a large goat.
Wed, September 1 2010 » PC, PS3, Previews, X-Box 360 » No Comments
Gamescom Preview: Medal of Honor
The Medal of Honor reboot has been a hot topic of late. Whilst you’re not going to get a comment on the Taliban controversy in this article, stay tuned to The Newb Review for an exclusive interview with Greg Goodrich, Executive Producer for Medal of Honor, in the coming weeks. in the meantime Tom Wallis took a behind closed doors look at and early mission from the Medal of Honor single player campaign. Let’s see how he got on…
Tue, August 31 2010 » PC, PS3, Previews, X-Box 360 » No Comments
The Newb Review Episode 35
Tom is back in the hosting seat, joined by Kieran and that idiot – Adam – they talk through the usual gaming news and the final few days of Tom’s adventures in Cologne at Gamescom.
Tune in to find out what went down as well as the lowdown on all the exclusive stuff you’ll only find with The Newb Review.
MP3 Download / iTunes / RSS Feed
Podcast: Play in new window | Download
Mon, August 30 2010 » Newbreview Podcast » No Comments
Love is a Battlefield – Divided Loyalties Part 2
So, last time I cheated on a Smurf with some kind of robot fish bowl vacuum cleaner thing. That’s not the kind of thing that often happens in the land of the sane. But if video game fantasies can allow us to do things – intentional or otherwise – we would never do in our day-to-day lives, then can a game present us with scenarios where divided loyalties aren’t just something we stumble into, but something we actively persue? And if they can, could we actively persue them for a reason beyond our own selfish interests, beyond playing both sides against the middle and reaping the rewards?
Planescape: Torment: The story of a man whose memories have died when he cannot. Resurrected on a mortuary slab, with a floating skull for company and a tattoo on your back telling you the skull is not to be trusted, you are The Nameless One. Grey, scarred, and plagued with nightmares that surface when you touch this or listen to that. You meet people you don’t remember, people who could never forget you, and over the course of the game you assemble a group of hapless misfits, some of whom you have met before in a previous life.
The kicker of the game is that you are responsible for your own Torment. This isn’t the clichéd amnesia tale where the murderer forgets he ever murdered – Torment goes far beyond that. In your former, forgotten incarnations you have murdered, yes. But far worse than that, you’ve decimated the worlds of the Planescape, cursing the lives you’ve touched, bringing friends down to your level, sacrificing loves, breaking minds, and driving your immortal soul further into damnation. Your final enemy is your own mortality, torn from you upon your command, hatching schemes from a Fortress of Regrets to kill the final facet of your living self as the spell that keeps it alive breaks and fades, taking the multiverse with it. This is the final enemy, but the ultimate enemy – the ultimate diabolical evil at the heart of the game – is yourself. (more…)
Mon, August 30 2010 » Articles » No Comments
CAP 106 – A Drunken Skype Connection
Why Skype was so screwed up during the first hour is beyond me. The game Jason was talking about at the beginning of the show that always had its name cut off, was Battlefield: Bad Company 2. As for the contents of this episode, how does a drunk Sam Fisher and a surprise guest sound? Sounds like a show I’d buy for a dollar. Some of the games discussed this week include Bad Company 2, the Mafia 2 demo, Splinter Cell: Conviction, Valkyria Chronicles, the Valkyria Chronicles 2 demo, and Monday Night Combat.
For an MP3 copy of the show, right click the link and choose Save As.
You can also get the RSS feed right here: RSS Feed
If you’d like the show notes, click the more button. (more…)
Podcast (checkmate_arcade): Play in new window | Download
Sat, August 28 2010 » Checkmate Arcade, Recomended Podcasts » 3 Comments









