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> <channel><title>Comments for newbreview.com ¦ video game news, reviews, deals and more...</title> <atom:link href="http://newbreview.com/comments/feed/" rel="self" type="application/rss+xml" /><link>http://newbreview.com</link> <description></description> <lastBuildDate>Wed, 23 May 2012 14:04:39 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <item><title>Comment on Underrated:- Metro 2033 by In Other News &#8211; 23 May 2012 &#124; Lazygamer .:: Console and PC Gaming News ::. &#124; Other News</title><link>http://newbreview.com/2012/05/23/underrated-metro-2033/comment-page-1/#comment-11230</link> <dc:creator>In Other News &#8211; 23 May 2012 &#124; Lazygamer .:: Console and PC Gaming News ::. &#124; Other News</dc:creator> <pubDate>Wed, 23 May 2012 14:04:39 +0000</pubDate> <guid
isPermaLink="false">http://newbreview.com/?p=20311#comment-11230</guid> <description>[...] it too soon for the next generation? The top five things killing the video game industry today Underrated &#8211; Metro 2033 What if Square never left Nintendo?VideosSaints Row The Third &#8211; Penthouse Pack trailer Lego [...]</description> <content:encoded><![CDATA[<p>[...] it too soon for the next generation? The top five things killing the video game industry today Underrated &#8211; Metro 2033 What if Square never left Nintendo?VideosSaints Row The Third &#8211; Penthouse Pack trailer Lego [...]</p> ]]></content:encoded> </item> <item><title>Comment on Sequel Speculation:- The Elder Scrolls 6: Skyrim, Oblivion, Morrowind &amp; Beyond by Matt</title><link>http://newbreview.com/2012/02/08/sequel-speculation-the-elder-scrolls-6-skyrim-oblivion-morrowind-beyond/comment-page-1/#comment-11183</link> <dc:creator>Matt</dc:creator> <pubDate>Sat, 19 May 2012 18:28:28 +0000</pubDate> <guid
isPermaLink="false">http://newbreview.com/?p=18171#comment-11183</guid> <description>I think like an interconnected type of thing for the pc and consoles so that you can interract with real people and like form clans and guilds with your friends in the real world.</description> <content:encoded><![CDATA[<p>I think like an interconnected type of thing for the pc and consoles so that you can interract with real people and like form clans and guilds with your friends in the real world.</p> ]]></content:encoded> </item> <item><title>Comment on Review: Prototype 2 by obsidianrazor</title><link>http://newbreview.com/2012/05/14/review-prototype-2/comment-page-1/#comment-11098</link> <dc:creator>obsidianrazor</dc:creator> <pubDate>Mon, 14 May 2012 13:09:51 +0000</pubDate> <guid
isPermaLink="false">http://newbreview.com/?p=20082#comment-11098</guid> <description>Hey Rax!
Yeah, start with the first one... the base mission get a bit old, but I still find it more interesting! Although it&#039;s not as well balanced as the second.@Will
I don&#039;t get the whole inFamous vs Prototype thing... yes, in both you can play an anti-hero/supervillain, and yes, both involve superpowered individuals... but&#039;s like comparing a game were you play as spiderman to a game were you play as hulk, they should be handled very different, and whadda you know... they are! So if you refuse to play the other cause you like one of them, you&#039;re basically missing out on a good game for a dumb reason, &#039;nuff said!</description> <content:encoded><![CDATA[<p>Hey Rax!<br
/> Yeah, start with the first one&#8230; the base mission get a bit old, but I still find it more interesting! Although it&#8217;s not as well balanced as the second.</p><p>@Will<br
/> I don&#8217;t get the whole inFamous vs Prototype thing&#8230; yes, in both you can play an anti-hero/supervillain, and yes, both involve superpowered individuals&#8230; but&#8217;s like comparing a game were you play as spiderman to a game were you play as hulk, they should be handled very different, and whadda you know&#8230; they are! So if you refuse to play the other cause you like one of them, you&#8217;re basically missing out on a good game for a dumb reason, &#8217;nuff said!</p> ]]></content:encoded> </item> <item><title>Comment on Review: Prototype 2 by Rax</title><link>http://newbreview.com/2012/05/14/review-prototype-2/comment-page-1/#comment-11096</link> <dc:creator>Rax</dc:creator> <pubDate>Mon, 14 May 2012 10:20:26 +0000</pubDate> <guid
isPermaLink="false">http://newbreview.com/?p=20082#comment-11096</guid> <description>Nice to see a proper honest review of the game from someone who knows the series... tempted to give this a go now... will probably follow your advice and grab the first one first, see how I like it and then likely crack on with the second one... ;-)</description> <content:encoded><![CDATA[<p>Nice to see a proper honest review of the game from someone who knows the series&#8230; tempted to give this a go now&#8230; will probably follow your advice and grab the first one first, see how I like it and then likely crack on with the second one&#8230; <img
src='http://newbreview.com/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /></p> ]]></content:encoded> </item> <item><title>Comment on Review: Prototype 2 by Will</title><link>http://newbreview.com/2012/05/14/review-prototype-2/comment-page-1/#comment-11095</link> <dc:creator>Will</dc:creator> <pubDate>Mon, 14 May 2012 10:14:06 +0000</pubDate> <guid
isPermaLink="false">http://newbreview.com/?p=20082#comment-11095</guid> <description>Eh...I&#039;ll stick to inFamous</description> <content:encoded><![CDATA[<p>Eh&#8230;I&#8217;ll stick to inFamous</p> ]]></content:encoded> </item> <item><title>Comment on Sequel Speculation: Dark Souls 2 by Gary</title><link>http://newbreview.com/2011/12/16/sequel-speculation-dark-souls-2/comment-page-1/#comment-11094</link> <dc:creator>Gary</dc:creator> <pubDate>Mon, 14 May 2012 08:21:28 +0000</pubDate> <guid
isPermaLink="false">http://newbreview.com/?p=16777#comment-11094</guid> <description>Nice article but I believe many of the changes u propose would change the identity of the game.  I.e. more NPC&#039;s...it&#039;s sopposed to be lonely, no friends,.....same as above, multi hit combos....the combat is currently very strategic, multiple combos could easily turn the game into an action button masher.  While I disagree with the idea of revisiting the nexus as I prefer the open world and did not like the nexus.  I do not think that this idea would damage the games integrity.  I do agree with limiting the black phantoms!  Getting bullied by a black phantom makes we want to hunt the player down and do a little bullying myself lol.  In any case great article and can&#039;t wait for a sequel.</description> <content:encoded><![CDATA[<p>Nice article but I believe many of the changes u propose would change the identity of the game.  I.e. more NPC&#8217;s&#8230;it&#8217;s sopposed to be lonely, no friends,&#8230;..same as above, multi hit combos&#8230;.the combat is currently very strategic, multiple combos could easily turn the game into an action button masher.  While I disagree with the idea of revisiting the nexus as I prefer the open world and did not like the nexus.  I do not think that this idea would damage the games integrity.  I do agree with limiting the black phantoms!  Getting bullied by a black phantom makes we want to hunt the player down and do a little bullying myself lol.  In any case great article and can&#8217;t wait for a sequel.</p> ]]></content:encoded> </item> <item><title>Comment on Top Five Fantasy Kickstarter Projects by Rax</title><link>http://newbreview.com/2012/05/09/top-five-fantasy-kickstarter-projects/comment-page-1/#comment-11018</link> <dc:creator>Rax</dc:creator> <pubDate>Thu, 10 May 2012 21:43:33 +0000</pubDate> <guid
isPermaLink="false">http://newbreview.com/?p=20050#comment-11018</guid> <description>Yup, seconded Dungeon Keeper 3 particularly!
Also Carmageddon and XCom... oh wait...
http://www.kickstarter.com/projects/stainlessgames/carmageddon-reincarnation?ref=users
http://www.kickstarter.com/projects/69341191/xenonauts?ref=users
:-)</description> <content:encoded><![CDATA[<p>Yup, seconded Dungeon Keeper 3 particularly!<br
/> Also Carmageddon and XCom&#8230; oh wait&#8230;<br
/> <a
href="http://www.kickstarter.com/projects/stainlessgames/carmageddon-reincarnation?ref=users" rel="nofollow">http://www.kickstarter.com/projects/stainlessgames/carmageddon-reincarnation?ref=users</a><br
/> <a
href="http://www.kickstarter.com/projects/69341191/xenonauts?ref=users" rel="nofollow">http://www.kickstarter.com/projects/69341191/xenonauts?ref=users</a> <img
src='http://newbreview.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /></p> ]]></content:encoded> </item> <item><title>Comment on Square Enix PS2 Games Hit PSN by ClacTom</title><link>http://newbreview.com/2012/05/10/square-enix-ps2-games-hit-psn/comment-page-1/#comment-10996</link> <dc:creator>ClacTom</dc:creator> <pubDate>Thu, 10 May 2012 10:55:08 +0000</pubDate> <guid
isPermaLink="false">http://newbreview.com/?p=20095#comment-10996</guid> <description>Where is Final Fantasy X!? This is excellent news. Now Sony just needs to make it so that PSone and PS2 classics are playable on the Vita and I never need to stop gaming again!</description> <content:encoded><![CDATA[<p>Where is Final Fantasy X!? This is excellent news. Now Sony just needs to make it so that PSone and PS2 classics are playable on the Vita and I never need to stop gaming again!</p> ]]></content:encoded> </item> <item><title>Comment on Top Five Fantasy Kickstarter Projects by Maria</title><link>http://newbreview.com/2012/05/09/top-five-fantasy-kickstarter-projects/comment-page-1/#comment-10981</link> <dc:creator>Maria</dc:creator> <pubDate>Thu, 10 May 2012 02:27:44 +0000</pubDate> <guid
isPermaLink="false">http://newbreview.com/?p=20050#comment-10981</guid> <description>Good suggestions! Personally, I would love for them to make Majora&#039;s Mask 3D. Do you think it&#039;s going to happen?</description> <content:encoded><![CDATA[<p>Good suggestions! Personally, I would love for them to make Majora&#8217;s Mask 3D. Do you think it&#8217;s going to happen?</p> ]]></content:encoded> </item> <item><title>Comment on Top Five Fantasy Kickstarter Projects by Barry</title><link>http://newbreview.com/2012/05/09/top-five-fantasy-kickstarter-projects/comment-page-1/#comment-10961</link> <dc:creator>Barry</dc:creator> <pubDate>Wed, 09 May 2012 13:05:26 +0000</pubDate> <guid
isPermaLink="false">http://newbreview.com/?p=20050#comment-10961</guid> <description>I would of killed for a new Dungeon Keeper.</description> <content:encoded><![CDATA[<p>I would of killed for a new Dungeon Keeper.</p> ]]></content:encoded> </item> <item><title>Comment on The Elder Scrolls Online MMO &#8211; What We Know So Far by Rax</title><link>http://newbreview.com/2012/05/04/the-elder-scrolls-online-mmo-what-we-know-so-far/comment-page-1/#comment-10955</link> <dc:creator>Rax</dc:creator> <pubDate>Wed, 09 May 2012 11:32:24 +0000</pubDate> <guid
isPermaLink="false">http://newbreview.com/?p=19955#comment-10955</guid> <description>@Nayukhuut’Chet noted &amp; updated. Many thanks, must have messed it up in one of my many updates... ;-)  As an aside do Orcs follow the &quot;Corrupted Elves&quot; Tolkenien origin in Elder Scrolls... I&#039;v never really been sure?</description> <content:encoded><![CDATA[<p>@Nayukhuut’Chet noted &#038; updated. Many thanks, must have messed it up in one of my many updates&#8230; <img
src='http://newbreview.com/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> As an aside do Orcs follow the &#8220;Corrupted Elves&#8221; Tolkenien origin in Elder Scrolls&#8230; I&#8217;v never really been sure?</p> ]]></content:encoded> </item> <item><title>Comment on The Elder Scrolls Online MMO &#8211; What We Know So Far by Nayukhuut'Chet</title><link>http://newbreview.com/2012/05/04/the-elder-scrolls-online-mmo-what-we-know-so-far/comment-page-1/#comment-10950</link> <dc:creator>Nayukhuut'Chet</dc:creator> <pubDate>Wed, 09 May 2012 08:49:53 +0000</pubDate> <guid
isPermaLink="false">http://newbreview.com/?p=19955#comment-10950</guid> <description>I would stick Argonians under the same category as Kajiit and Orcs. They&#039;re a lizard beast race, not one of the humans. Though if you wanna get technical Orcs are elves, but I digress...</description> <content:encoded><![CDATA[<p>I would stick Argonians under the same category as Kajiit and Orcs. They&#8217;re a lizard beast race, not one of the humans. Though if you wanna get technical Orcs are elves, but I digress&#8230;</p> ]]></content:encoded> </item> <item><title>Comment on Wii U Launch Titles Leaked by Rax</title><link>http://newbreview.com/2012/05/08/wii-u-launch-titles-leaked/comment-page-1/#comment-10914</link> <dc:creator>Rax</dc:creator> <pubDate>Tue, 08 May 2012 09:44:24 +0000</pubDate> <guid
isPermaLink="false">http://newbreview.com/?p=20070#comment-10914</guid> <description>Agreed that will likely be the big title, I&#039;m sure we&#039;ll get more announcements soon, but I&#039;m impressed by the mix already, something for everyone... any collection that features Metro, Raving Rabbids, Aliens and Pikmin gets my vote!</description> <content:encoded><![CDATA[<p>Agreed that will likely be the big title, I&#8217;m sure we&#8217;ll get more announcements soon, but I&#8217;m impressed by the mix already, something for everyone&#8230; any collection that features Metro, Raving Rabbids, Aliens and Pikmin gets my vote!</p> ]]></content:encoded> </item> <item><title>Comment on Wii U Launch Titles Leaked by Mightyles</title><link>http://newbreview.com/2012/05/08/wii-u-launch-titles-leaked/comment-page-1/#comment-10906</link> <dc:creator>Mightyles</dc:creator> <pubDate>Tue, 08 May 2012 06:44:25 +0000</pubDate> <guid
isPermaLink="false">http://newbreview.com/?p=20070#comment-10906</guid> <description>Even though I already have arkham city on 360 if it&#039;s a launch title it will be mine. Oh yes, it will be mine!</description> <content:encoded><![CDATA[<p>Even though I already have arkham city on 360 if it&#8217;s a launch title it will be mine. Oh yes, it will be mine!</p> ]]></content:encoded> </item> <item><title>Comment on Sequel Speculation: Dark Souls 2 by JUSTIN</title><link>http://newbreview.com/2011/12/16/sequel-speculation-dark-souls-2/comment-page-1/#comment-10883</link> <dc:creator>JUSTIN</dc:creator> <pubDate>Sun, 06 May 2012 21:30:39 +0000</pubDate> <guid
isPermaLink="false">http://newbreview.com/?p=16777#comment-10883</guid> <description>Lordran is a lonely, lonely place indeed.  When i see people here talking about having populated places or having a sort of &quot;home&quot; to go to and catch your breath it just makes me appreciate the solitude even more. Someone expressed the feeling perfectly with &quot;OMG ANOETHER PERSON THANK F**K&quot;...  With a &quot;home base&quot; you can catch your breath at you wouldnt get those &quot;thank god! I can rest for a second.. its finally over&quot; moments where you feel like someone took the loaded gun away from your temple and gives you a massage.When i first got the game i was lost and very confused.  I liked the feeling so much i stayed awake glued to it for over 48 hours. I never felt that in a game before... no road signs, no maps, no one telling you anymore than &quot;up above&quot; and &quot;down below&quot;. INSTANTLY fell in love with it. It feels like an ultra-realistic world. exactly what... no, MORE real than i could ever imagine (if i was dropped in the middle of an earth overrun by walking dead and terrifying beasts) if that makes sense to any of you.. im sure it does. The confusion, no clear path marked out.. only thing to go on is the strange words of a strange smart*ss..Youre meant to be lost, confused and alone. More NPCs would HAVE to add more story (which theres a TON of story throughout the game if you LOOK for it) But along with that more story you people keep asking for you ruin a major role and feeling that the whole game was built around... despair.I dont know.. whatever some people get it, some people dont.. some people CANT.and if you dont appreciate the fact that a phantom can drop in on you just out of reach of the bonfire.. or you finally see just before that fog wall goes up or it goes out seconds before you sit at it or even worse hes cutting off your path to the boss door (that you can see!)... and you HAVE to FIGHT a MONSTER of a player to save WHAT YOU JUST FOUGHT FOR for what seemed an eternity and that relaxed expression that was coming over you face turns into the most concentrated most intense most determined face youll ever see anyone make playing a VIDEO GAME as if you were fighting for your OWN LIFE...  i dont know.. if you cant appreciate  that then youre just one of those people who wont get it..dang man i remember my first time fighting havel.. over.. and over... and over before i even knew about backstabs?? hell dude the first thing they do to you is put you in a room with a boss ten times your size.. &quot;found the tiny door on the side of the room did he? okay thats too easy.. lets roll a boulder over his ass then make him go right back.&quot; who here can say they didnt die on the balcony the first time you see multiple enemies.. &quot;What the hell?? this guys arrow just stunned me?? I died from three hits???&quot; well i never played demon souls so its all new to me..what im sayin is the game isnt super-commercialized for a reason. its made to give a hardcore experiene for certain types of gamers who have been wanting that challenge for soooo long out of a new game(and maybe didnt even know it). its def not for the masses. this is some old school gaming right. if it had a difficulty setting there would just be a picture of mega-man. people used to like games to be challenging .... dont know what happened</description> <content:encoded><![CDATA[<p>Lordran is a lonely, lonely place indeed.  When i see people here talking about having populated places or having a sort of &#8220;home&#8221; to go to and catch your breath it just makes me appreciate the solitude even more. Someone expressed the feeling perfectly with &#8220;OMG ANOETHER PERSON THANK F**K&#8221;&#8230;  With a &#8220;home base&#8221; you can catch your breath at you wouldnt get those &#8220;thank god! I can rest for a second.. its finally over&#8221; moments where you feel like someone took the loaded gun away from your temple and gives you a massage.</p><p>When i first got the game i was lost and very confused.  I liked the feeling so much i stayed awake glued to it for over 48 hours. I never felt that in a game before&#8230; no road signs, no maps, no one telling you anymore than &#8220;up above&#8221; and &#8220;down below&#8221;. INSTANTLY fell in love with it. It feels like an ultra-realistic world. exactly what&#8230; no, MORE real than i could ever imagine (if i was dropped in the middle of an earth overrun by walking dead and terrifying beasts) if that makes sense to any of you.. im sure it does. The confusion, no clear path marked out.. only thing to go on is the strange words of a strange smart*ss..</p><p>Youre meant to be lost, confused and alone. More NPCs would HAVE to add more story (which theres a TON of story throughout the game if you LOOK for it) But along with that more story you people keep asking for you ruin a major role and feeling that the whole game was built around&#8230; despair.</p><p>I dont know.. whatever some people get it, some people dont.. some people CANT.</p><p>and if you dont appreciate the fact that a phantom can drop in on you just out of reach of the bonfire.. or you finally see just before that fog wall goes up or it goes out seconds before you sit at it or even worse hes cutting off your path to the boss door (that you can see!)&#8230; and you HAVE to FIGHT a MONSTER of a player to save WHAT YOU JUST FOUGHT FOR for what seemed an eternity and that relaxed expression that was coming over you face turns into the most concentrated most intense most determined face youll ever see anyone make playing a VIDEO GAME as if you were fighting for your OWN LIFE&#8230;  i dont know.. if you cant appreciate  that then youre just one of those people who wont get it..</p><p>dang man i remember my first time fighting havel.. over.. and over&#8230; and over before i even knew about backstabs?? hell dude the first thing they do to you is put you in a room with a boss ten times your size.. &#8220;found the tiny door on the side of the room did he? okay thats too easy.. lets roll a boulder over his ass then make him go right back.&#8221; who here can say they didnt die on the balcony the first time you see multiple enemies.. &#8220;What the hell?? this guys arrow just stunned me?? I died from three hits???&#8221; well i never played demon souls so its all new to me..</p><p>what im sayin is the game isnt super-commercialized for a reason. its made to give a hardcore experiene for certain types of gamers who have been wanting that challenge for soooo long out of a new game(and maybe didnt even know it). its def not for the masses. this is some old school gaming right. if it had a difficulty setting there would just be a picture of mega-man. people used to like games to be challenging &#8230;. dont know what happened</p> ]]></content:encoded> </item> <item><title>Comment on Underrated:- Persona 3 and 4 by Bryan</title><link>http://newbreview.com/2011/10/06/thoroughly-underrated-games-you-probably-should-play-%e2%80%93-persona-3-and-4/comment-page-1/#comment-10859</link> <dc:creator>Bryan</dc:creator> <pubDate>Sun, 06 May 2012 00:31:49 +0000</pubDate> <guid
isPermaLink="false">http://newbreview.com/?p=15190#comment-10859</guid> <description>Haha, nice and brash review. You totally cling in the sides that makes SMT: Persona such memorable games.</description> <content:encoded><![CDATA[<p>Haha, nice and brash review. You totally cling in the sides that makes SMT: Persona such memorable games.</p> ]]></content:encoded> </item> <item><title>Comment on Review:- Awesomenauts by Rax</title><link>http://newbreview.com/2012/05/04/review-awesomenauts/comment-page-1/#comment-10835</link> <dc:creator>Rax</dc:creator> <pubDate>Sat, 05 May 2012 08:58:18 +0000</pubDate> <guid
isPermaLink="false">http://newbreview.com/?p=19933#comment-10835</guid> <description>Gratz! That&#039;s quite a claim to fame in my book! ;-)</description> <content:encoded><![CDATA[<p>Gratz! That&#8217;s quite a claim to fame in my book! <img
src='http://newbreview.com/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /></p> ]]></content:encoded> </item> <item><title>Comment on Review:- Awesomenauts by Algenonn</title><link>http://newbreview.com/2012/05/04/review-awesomenauts/comment-page-1/#comment-10818</link> <dc:creator>Algenonn</dc:creator> <pubDate>Sat, 05 May 2012 02:45:19 +0000</pubDate> <guid
isPermaLink="false">http://newbreview.com/?p=19933#comment-10818</guid> <description>I&#039;m #1 on Raptr.com and I&#039;m feeling good. 100% all trophies on PSN.</description> <content:encoded><![CDATA[<p>I&#8217;m #1 on Raptr.com and I&#8217;m feeling good. 100% all trophies on PSN.</p> ]]></content:encoded> </item> <item><title>Comment on Sequel Speculation:- The Elder Scrolls 6: Skyrim, Oblivion, Morrowind &amp; Beyond by Rax</title><link>http://newbreview.com/2012/02/08/sequel-speculation-the-elder-scrolls-6-skyrim-oblivion-morrowind-beyond/comment-page-1/#comment-10816</link> <dc:creator>Rax</dc:creator> <pubDate>Sat, 05 May 2012 00:04:46 +0000</pubDate> <guid
isPermaLink="false">http://newbreview.com/?p=18171#comment-10816</guid> <description>OK luke, you definately take the title of history master... expect a job offer in the post from ZeniMax! ;-)  With The Elder Scroll Online confirmed to be set 1,000 years before Skyrim I&#039;m sure we&#039;ll get plenty of opportunity to enjoy some proper Tamriel history! I wouldn&#039;t be suprised if we don&#039;t get some form of &quot;Flashback&quot; DLC / expansions for it post-launch... as you say so much rich history to make use of...</description> <content:encoded><![CDATA[<p>OK luke, you definately take the title of history master&#8230; expect a job offer in the post from ZeniMax! <img
src='http://newbreview.com/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> With The Elder Scroll Online confirmed to be set 1,000 years before Skyrim I&#8217;m sure we&#8217;ll get plenty of opportunity to enjoy some proper Tamriel history! I wouldn&#8217;t be suprised if we don&#8217;t get some form of &#8220;Flashback&#8221; DLC / expansions for it post-launch&#8230; as you say so much rich history to make use of&#8230;</p> ]]></content:encoded> </item> <item><title>Comment on Sequel Speculation:- The Elder Scrolls 6: Skyrim, Oblivion, Morrowind &amp; Beyond by Rax</title><link>http://newbreview.com/2012/02/08/sequel-speculation-the-elder-scrolls-6-skyrim-oblivion-morrowind-beyond/comment-page-1/#comment-10815</link> <dc:creator>Rax</dc:creator> <pubDate>Fri, 04 May 2012 23:28:58 +0000</pubDate> <guid
isPermaLink="false">http://newbreview.com/?p=18171#comment-10815</guid> <description>@Ebouc, I always love any detailed / specific crafting options so Engineering gets my vote... the idea of a steampunkesque turret (think Borderlands) or traps gets me excited already! How about simple steam bots (think RAGE)! Cool! I&#039;d love to see stuf flike carpentry with which you could make furniture for people&#039;s housing etc (think Everquest 2)... great ideas all again!</description> <content:encoded><![CDATA[<p>@Ebouc, I always love any detailed / specific crafting options so Engineering gets my vote&#8230; the idea of a steampunkesque turret (think Borderlands) or traps gets me excited already! How about simple steam bots (think RAGE)! Cool! I&#8217;d love to see stuf flike carpentry with which you could make furniture for people&#8217;s housing etc (think Everquest 2)&#8230; great ideas all again!</p> ]]></content:encoded> </item> <item><title>Comment on Review:- Awesomenauts by Mightyles</title><link>http://newbreview.com/2012/05/04/review-awesomenauts/comment-page-1/#comment-10812</link> <dc:creator>Mightyles</dc:creator> <pubDate>Fri, 04 May 2012 20:49:22 +0000</pubDate> <guid
isPermaLink="false">http://newbreview.com/?p=19933#comment-10812</guid> <description>@Nash - I don&#039;t think there&#039;s anything wrong with saying that he feels the game could&#039;ve been improved with a narrative. His point is if there were a story to experience then it&#039;d give you something else to play through if you found the multiplayer frustrating.</description> <content:encoded><![CDATA[<p>@Nash &#8211; I don&#8217;t think there&#8217;s anything wrong with saying that he feels the game could&#8217;ve been improved with a narrative. His point is if there were a story to experience then it&#8217;d give you something else to play through if you found the multiplayer frustrating.</p> ]]></content:encoded> </item> <item><title>Comment on Review:- Awesomenauts by Nash</title><link>http://newbreview.com/2012/05/04/review-awesomenauts/comment-page-1/#comment-10808</link> <dc:creator>Nash</dc:creator> <pubDate>Fri, 04 May 2012 19:33:39 +0000</pubDate> <guid
isPermaLink="false">http://newbreview.com/?p=19933#comment-10808</guid> <description>So a MOBA needs a narrative/story mode now? Someone page League of Legends: they are doing it wrong, I guess, and clearly people shouldn&#039;t be dumping in hundreds of dollars in to it. This review screams inexperience with the genre. You probably should have let someone else handle it, considering the review would convey that it&#039;s a poorly balanced MOBA, when it technically has more balance than the character ridden League of Legends, or the still fine-tuning DotA 2. Sounds like you don&#039;t understand the concepts, and thus, rated it like a mom would rate Mario Brothers back in the mid 80&#039;s.</description> <content:encoded><![CDATA[<p>So a MOBA needs a narrative/story mode now? Someone page League of Legends: they are doing it wrong, I guess, and clearly people shouldn&#8217;t be dumping in hundreds of dollars in to it. This review screams inexperience with the genre. You probably should have let someone else handle it, considering the review would convey that it&#8217;s a poorly balanced MOBA, when it technically has more balance than the character ridden League of Legends, or the still fine-tuning DotA 2. Sounds like you don&#8217;t understand the concepts, and thus, rated it like a mom would rate Mario Brothers back in the mid 80&#8242;s.</p> ]]></content:encoded> </item> <item><title>Comment on Sequel Speculation:- The Elder Scrolls 6: Skyrim, Oblivion, Morrowind &amp; Beyond by Ebouc</title><link>http://newbreview.com/2012/02/08/sequel-speculation-the-elder-scrolls-6-skyrim-oblivion-morrowind-beyond/comment-page-1/#comment-10794</link> <dc:creator>Ebouc</dc:creator> <pubDate>Fri, 04 May 2012 08:36:43 +0000</pubDate> <guid
isPermaLink="false">http://newbreview.com/?p=18171#comment-10794</guid> <description>Damn you guys are so cool with these ideas.  So let me add some more of my own.  I would love Dwarves.  Racial benefit of immunity to magic.  Racial negative no magical ability at all.  Small pocket of them found still alive in a ruins.
I would love to see an Engineering skilltree.  Right to do these primitive steampunk items.  No guns but mines, grenades, strength, stamina or speed producing armors that need no soul gems to make and at the top of the tree, vehicles such as MechHorse or Self Pushing Cart or Cliff Grabbing Spider.  Stuff to help get around but I think flying machines to be asking for something to take you out of the experience.
I like skyrim so much.  I see it improving regardless.
Another skill could be Carpentry.  No laughing, ok?  Seriously, building carts, shacks and eventually houses.  Why chop wood needlessly?</description> <content:encoded><![CDATA[<p>Damn you guys are so cool with these ideas.  So let me add some more of my own.  I would love Dwarves.  Racial benefit of immunity to magic.  Racial negative no magical ability at all.  Small pocket of them found still alive in a ruins.<br
/> I would love to see an Engineering skilltree.  Right to do these primitive steampunk items.  No guns but mines, grenades, strength, stamina or speed producing armors that need no soul gems to make and at the top of the tree, vehicles such as MechHorse or Self Pushing Cart or Cliff Grabbing Spider.  Stuff to help get around but I think flying machines to be asking for something to take you out of the experience.<br
/> I like skyrim so much.  I see it improving regardless.<br
/> Another skill could be Carpentry.  No laughing, ok?  Seriously, building carts, shacks and eventually houses.  Why chop wood needlessly?</p> ]]></content:encoded> </item> <item><title>Comment on RIP Inside Xbox USA by Barry</title><link>http://newbreview.com/2012/05/02/rip-inside-xbox-usa/comment-page-1/#comment-10768</link> <dc:creator>Barry</dc:creator> <pubDate>Thu, 03 May 2012 12:30:34 +0000</pubDate> <guid
isPermaLink="false">http://newbreview.com/?p=19929#comment-10768</guid> <description>Boooo! Theyd better not cancel the UK shows theyre too funny!</description> <content:encoded><![CDATA[<p>Boooo! Theyd better not cancel the UK shows theyre too funny!</p> ]]></content:encoded> </item> <item><title>Comment on Sequel Speculation:- The Elder Scrolls 6: Skyrim, Oblivion, Morrowind &amp; Beyond by luke</title><link>http://newbreview.com/2012/02/08/sequel-speculation-the-elder-scrolls-6-skyrim-oblivion-morrowind-beyond/comment-page-1/#comment-10762</link> <dc:creator>luke</dc:creator> <pubDate>Thu, 03 May 2012 05:04:39 +0000</pubDate> <guid
isPermaLink="false">http://newbreview.com/?p=18171#comment-10762</guid> <description>Concerning the time frame: It seems that the Elder Scrolls series has been marching ever onwards. If you&#039;ve followed it all, and maybe even enjoyed reading many of the books like myself (really, there is some suprisingly good writing in the series, especially when it comes to plot twists like that seen in the &quot;Palla&quot; books), you&#039;d see that the plot lines have complemented each other heavily. Different things, interesting things, are discovered in each title. I remember the buzz about The Voice being implemented in Skyrim, and while I was excited too, I wasn&#039;t really surprised, because of in-game books I had read on Nordic shouting, while playing Oblivion and Morrowind.While that whole plot curve has been really cool, I think that taking this kind of a direction would be very inspired and it would excite fans: Go back in time, this time around. By that I mean way back. Who doesn&#039;t want to play through some of the stuff in the books like the Allesian campaign, or when the Dunmer became Dunmer? How about the mystery of the Dwemer? Why not even play a Dwemer character? There are so many head scratchers and exciting aspects of the Elder Scrolls universe that haven&#039;t been touched much by the game. Think of dreughs ruling Tamriel, the 500 Companions taking Skyrim from the Elves, etc. There is so much great plot material that they&#039;ve already developed, like grade-A imaginative stuff (more interesting than a lot of fantasy novels I&#039;ve read).Basically: They&#039;ve covered quite a bit of ground that hasn&#039;t been played through. Why make more? I&#039;ve been itching to see and play through a lot of this stuff, because of the quality of the writing.</description> <content:encoded><![CDATA[<p>Concerning the time frame: It seems that the Elder Scrolls series has been marching ever onwards. If you&#8217;ve followed it all, and maybe even enjoyed reading many of the books like myself (really, there is some suprisingly good writing in the series, especially when it comes to plot twists like that seen in the &#8220;Palla&#8221; books), you&#8217;d see that the plot lines have complemented each other heavily. Different things, interesting things, are discovered in each title. I remember the buzz about The Voice being implemented in Skyrim, and while I was excited too, I wasn&#8217;t really surprised, because of in-game books I had read on Nordic shouting, while playing Oblivion and Morrowind.</p><p>While that whole plot curve has been really cool, I think that taking this kind of a direction would be very inspired and it would excite fans: Go back in time, this time around. By that I mean way back. Who doesn&#8217;t want to play through some of the stuff in the books like the Allesian campaign, or when the Dunmer became Dunmer? How about the mystery of the Dwemer? Why not even play a Dwemer character? There are so many head scratchers and exciting aspects of the Elder Scrolls universe that haven&#8217;t been touched much by the game. Think of dreughs ruling Tamriel, the 500 Companions taking Skyrim from the Elves, etc. There is so much great plot material that they&#8217;ve already developed, like grade-A imaginative stuff (more interesting than a lot of fantasy novels I&#8217;ve read).</p><p>Basically: They&#8217;ve covered quite a bit of ground that hasn&#8217;t been played through. Why make more? I&#8217;ve been itching to see and play through a lot of this stuff, because of the quality of the writing.</p> ]]></content:encoded> </item> <item><title>Comment on DLC Review:- FIFA 12: UEFA Euro 2012 by ConsoleGameStore</title><link>http://newbreview.com/2012/05/01/dlc-review-fifa-12-uefa-euro-2012/comment-page-1/#comment-10681</link> <dc:creator>ConsoleGameStore</dc:creator> <pubDate>Tue, 01 May 2012 13:55:36 +0000</pubDate> <guid
isPermaLink="false">http://newbreview.com/?p=19897#comment-10681</guid> <description>I thought that this expansion looked good...although I only downloaded the demo.
I think the feature of playing in different countries and unlocking the players is a good one with the roads etc.I don&#039;t think I will buy...I will just stick to FIFA 12, then buy FIFA 13 when it&#039;s available.
With these addons I think you can only play them during the tournament and then you lose interest.</description> <content:encoded><![CDATA[<p>I thought that this expansion looked good&#8230;although I only downloaded the demo.<br
/> I think the feature of playing in different countries and unlocking the players is a good one with the roads etc.</p><p>I don&#8217;t think I will buy&#8230;I will just stick to FIFA 12, then buy FIFA 13 when it&#8217;s available.<br
/> With these addons I think you can only play them during the tournament and then you lose interest.</p> ]]></content:encoded> </item> <item><title>Comment on Sequel Speculation:- The Elder Scrolls 6: Skyrim, Oblivion, Morrowind &amp; Beyond by Rax</title><link>http://newbreview.com/2012/02/08/sequel-speculation-the-elder-scrolls-6-skyrim-oblivion-morrowind-beyond/comment-page-1/#comment-10679</link> <dc:creator>Rax</dc:creator> <pubDate>Tue, 01 May 2012 13:06:58 +0000</pubDate> <guid
isPermaLink="false">http://newbreview.com/?p=18171#comment-10679</guid> <description>Great stuff Chrissyfar, Loving the idea you could be your character from the previous game&#039;s child... that&#039;s a great way of linking the experiences together and a excellent mechanism to maybe allow for limited transport of earnt resources as well.
Properly working pets would be a huge plus for me, the ability to &quot;send home&quot; being a great way to manage them, would be cool to come back from battle and find them cureld up by the fire / guarding your door!
Whilst I liked the wildlife in 5, I think &quot;flocking&quot; / &quot;herding&quot; would be great, a much better way to get a feeling of living in a &quot;real&quot; world. You&#039;ve inspired me to think of real flocks of birds, moving together, that would bring a real sense of scale to things. Also the &quot;herd&quot; or deer would be fantastic, I can imagine a moment where you are surrounded by them as they flee from a giant or something, kind of like that moment in Jurrassic Park, it would really add to the tension...
Seems like &quot;build-a-home&quot; continues to be a big crowd-pleaser, hopefully we&#039;ll get it, or something approaching it in ES6!</description> <content:encoded><![CDATA[<p>Great stuff Chrissyfar, Loving the idea you could be your character from the previous game&#8217;s child&#8230; that&#8217;s a great way of linking the experiences together and a excellent mechanism to maybe allow for limited transport of earnt resources as well.<br
/> Properly working pets would be a huge plus for me, the ability to &#8220;send home&#8221; being a great way to manage them, would be cool to come back from battle and find them cureld up by the fire / guarding your door!<br
/> Whilst I liked the wildlife in 5, I think &#8220;flocking&#8221; / &#8220;herding&#8221; would be great, a much better way to get a feeling of living in a &#8220;real&#8221; world. You&#8217;ve inspired me to think of real flocks of birds, moving together, that would bring a real sense of scale to things. Also the &#8220;herd&#8221; or deer would be fantastic, I can imagine a moment where you are surrounded by them as they flee from a giant or something, kind of like that moment in Jurrassic Park, it would really add to the tension&#8230;<br
/> Seems like &#8220;build-a-home&#8221; continues to be a big crowd-pleaser, hopefully we&#8217;ll get it, or something approaching it in ES6!</p> ]]></content:encoded> </item> <item><title>Comment on Sequel Speculation:- The Elder Scrolls 6: Skyrim, Oblivion, Morrowind &amp; Beyond by chrissyfar</title><link>http://newbreview.com/2012/02/08/sequel-speculation-the-elder-scrolls-6-skyrim-oblivion-morrowind-beyond/comment-page-1/#comment-10641</link> <dc:creator>chrissyfar</dc:creator> <pubDate>Sun, 29 Apr 2012 17:58:22 +0000</pubDate> <guid
isPermaLink="false">http://newbreview.com/?p=18171#comment-10641</guid> <description>i loved skyrim, was never a big games fan, but i got side and my friend said i should give it ago, now i cant stop playing it, all the ideas that i have seen are great
things which i would like to see in ES6 would be-starting off as a teenager, growing up, and having your own family. going to schools to learn different skills, like magic, fighting etc- building your own home would be great, in skyrim i liked the housing but where they where the where and the layout i didn&#039;t like that, so being able to set the number off rooms, walls, windows, fireplaces and the stuff you have in the house, beds tables and chair, also where you would put them and where your home is- pets, like in skyrim, war dogs went back to where you got them and not to your home, didnt like that, so able to buy them, train them and still have them go back home when you tell them to.-different wild life, and more off it, like deer in big groups, wolfs in packs and more water life, sea monsters, big birds, new wild live, both friendly and not so friendly-have kids is a big thing-become king, for jarl, or leaders off different groups, kind off like the leader off the stormcloaksalso when you start a new game, if you have a saved game from ES5 you are the son/daughter off you first characterjust some idea&#039;s which i no will not happen but you never no who might look at this page</description> <content:encoded><![CDATA[<p>i loved skyrim, was never a big games fan, but i got side and my friend said i should give it ago, now i cant stop playing it, all the ideas that i have seen are great<br
/> things which i would like to see in ES6 would be</p><p>-starting off as a teenager, growing up, and having your own family. going to schools to learn different skills, like magic, fighting etc</p><p>- building your own home would be great, in skyrim i liked the housing but where they where the where and the layout i didn&#8217;t like that, so being able to set the number off rooms, walls, windows, fireplaces and the stuff you have in the house, beds tables and chair, also where you would put them and where your home is</p><p>- pets, like in skyrim, war dogs went back to where you got them and not to your home, didnt like that, so able to buy them, train them and still have them go back home when you tell them to.</p><p>-different wild life, and more off it, like deer in big groups, wolfs in packs and more water life, sea monsters, big birds, new wild live, both friendly and not so friendly</p><p>-have kids is a big thing</p><p>-become king, for jarl, or leaders off different groups, kind off like the leader off the stormcloaks</p><p>also when you start a new game, if you have a saved game from ES5 you are the son/daughter off you first character</p><p>just some idea&#8217;s which i no will not happen but you never no who might look at this page</p> ]]></content:encoded> </item> <item><title>Comment on Review:- Street Fighter X Tekken by Sandy</title><link>http://newbreview.com/2012/03/20/review-street-fighter-x-tekken/comment-page-1/#comment-10608</link> <dc:creator>Sandy</dc:creator> <pubDate>Fri, 27 Apr 2012 19:18:37 +0000</pubDate> <guid
isPermaLink="false">http://newbreview.com/?p=19012#comment-10608</guid> <description>Again Jason...Fantastic review of a game I never thought would work. Tekken mixed with Street Fighter??? Sounded like a recipe for disaster from the very start. Just really glad you have broken down the game-play experience enough, to persuade me to buy a copy and give the game a thorough play through. I am mega excited!Thank You Jason!!!</description> <content:encoded><![CDATA[<p>Again Jason&#8230;Fantastic review of a game I never thought would work. Tekken mixed with Street Fighter??? Sounded like a recipe for disaster from the very start. Just really glad you have broken down the game-play experience enough, to persuade me to buy a copy and give the game a thorough play through. I am mega excited!</p><p>Thank You Jason!!!</p> ]]></content:encoded> </item> <item><title>Comment on Sequel Speculation:- The Elder Scrolls 6: Skyrim, Oblivion, Morrowind &amp; Beyond by Rax</title><link>http://newbreview.com/2012/02/08/sequel-speculation-the-elder-scrolls-6-skyrim-oblivion-morrowind-beyond/comment-page-1/#comment-10596</link> <dc:creator>Rax</dc:creator> <pubDate>Fri, 27 Apr 2012 10:42:27 +0000</pubDate> <guid
isPermaLink="false">http://newbreview.com/?p=18171#comment-10596</guid> <description>Garlic, that has to go on the list, not just &quot;hovering&quot; flight, but some sort of actual flight mechannic would be awesome. Possibilities here are many, ability to interact with combat from this form of transport would be really cool, drop some fireballs (or arrows) on your foes from above etc... surely they could use the exisiting dragon flight mechnanic as a base?</description> <content:encoded><![CDATA[<p>Garlic, that has to go on the list, not just &#8220;hovering&#8221; flight, but some sort of actual flight mechannic would be awesome. Possibilities here are many, ability to interact with combat from this form of transport would be really cool, drop some fireballs (or arrows) on your foes from above etc&#8230; surely they could use the exisiting dragon flight mechnanic as a base?</p> ]]></content:encoded> </item> <item><title>Comment on Sequel Speculation:- The Elder Scrolls 6: Skyrim, Oblivion, Morrowind &amp; Beyond by Garlic</title><link>http://newbreview.com/2012/02/08/sequel-speculation-the-elder-scrolls-6-skyrim-oblivion-morrowind-beyond/comment-page-1/#comment-10547</link> <dc:creator>Garlic</dc:creator> <pubDate>Wed, 25 Apr 2012 18:45:21 +0000</pubDate> <guid
isPermaLink="false">http://newbreview.com/?p=18171#comment-10547</guid> <description>Flying machine or glider. Or a wrap up glider wing so one can jump off of mountains and glide a ways to a destination.</description> <content:encoded><![CDATA[<p>Flying machine or glider. Or a wrap up glider wing so one can jump off of mountains and glide a ways to a destination.</p> ]]></content:encoded> </item> <item><title>Comment on Sequel Speculation:- The Elder Scrolls 6: Skyrim, Oblivion, Morrowind &amp; Beyond by Rax</title><link>http://newbreview.com/2012/02/08/sequel-speculation-the-elder-scrolls-6-skyrim-oblivion-morrowind-beyond/comment-page-1/#comment-10545</link> <dc:creator>Rax</dc:creator> <pubDate>Wed, 25 Apr 2012 17:08:14 +0000</pubDate> <guid
isPermaLink="false">http://newbreview.com/?p=18171#comment-10545</guid> <description>Agreed Ebouc, but could the &quot;unite the nations&quot; goal be something for &quot;Elder Scrolls Online&quot;? I can see this happening... I would love to see more variety of terrain / environment... so I agree with Dragonkisser there... interesting ideas, I&#039;ll be fascinated to see what happens with this franchise next...</description> <content:encoded><![CDATA[<p>Agreed Ebouc, but could the &#8220;unite the nations&#8221; goal be something for &#8220;Elder Scrolls Online&#8221;? I can see this happening&#8230; I would love to see more variety of terrain / environment&#8230; so I agree with Dragonkisser there&#8230; interesting ideas, I&#8217;ll be fascinated to see what happens with this franchise next&#8230;</p> ]]></content:encoded> </item> <item><title>Comment on Sequel Speculation:- The Elder Scrolls 6: Skyrim, Oblivion, Morrowind &amp; Beyond by Ebouc</title><link>http://newbreview.com/2012/02/08/sequel-speculation-the-elder-scrolls-6-skyrim-oblivion-morrowind-beyond/comment-page-1/#comment-10539</link> <dc:creator>Ebouc</dc:creator> <pubDate>Wed, 25 Apr 2012 06:22:19 +0000</pubDate> <guid
isPermaLink="false">http://newbreview.com/?p=18171#comment-10539</guid> <description>Well, Dragonkisser, let us truly dream; shall we?
I would love ES6 to actually be all regions.  I mean mother of God, could you imagine a quest to unite all the lands?  It would be a simply massive undertaking.</description> <content:encoded><![CDATA[<p>Well, Dragonkisser, let us truly dream; shall we?<br
/> I would love ES6 to actually be all regions.  I mean mother of God, could you imagine a quest to unite all the lands?  It would be a simply massive undertaking.</p> ]]></content:encoded> </item> <item><title>Comment on Sequel Speculation:- Batman: Arkham 3 by Mike</title><link>http://newbreview.com/2011/12/02/sequel-speculation-batman-arkham-3/comment-page-1/#comment-10469</link> <dc:creator>Mike</dc:creator> <pubDate>Mon, 23 Apr 2012 16:45:13 +0000</pubDate> <guid
isPermaLink="false">http://newbreview.com/?p=16658#comment-10469</guid> <description>co op story of batman and robin, i agree with everything above,have some lesser known villians in the next installment like Rat Catcher or Tweedledee and Tweedledum, Great White Shark, killer Moth, and Zeus, continue the Armadaus Arkham stuff, in the next installment show harley as being pregnat because in Arkham City if you look there is a positive pregnacy test on a table. Bring Scarecrow back and Killer Crock. for side missions make them easier cause i had troble figuring out the Hush Deadshot, and Azreal side missions and no more batcomputer flying sidemissions i also found those very difficult. also bring the Ridler back i love the ridler secrets</description> <content:encoded><![CDATA[<p>co op story of batman and robin, i agree with everything above,have some lesser known villians in the next installment like Rat Catcher or Tweedledee and Tweedledum, Great White Shark, killer Moth, and Zeus, continue the Armadaus Arkham stuff, in the next installment show harley as being pregnat because in Arkham City if you look there is a positive pregnacy test on a table. Bring Scarecrow back and Killer Crock. for side missions make them easier cause i had troble figuring out the Hush Deadshot, and Azreal side missions and no more batcomputer flying sidemissions i also found those very difficult. also bring the Ridler back i love the ridler secrets</p> ]]></content:encoded> </item> <item><title>Comment on Sequel Speculation:- The Elder Scrolls 6: Skyrim, Oblivion, Morrowind &amp; Beyond by Dragonkisser</title><link>http://newbreview.com/2012/02/08/sequel-speculation-the-elder-scrolls-6-skyrim-oblivion-morrowind-beyond/comment-page-1/#comment-10434</link> <dc:creator>Dragonkisser</dc:creator> <pubDate>Sun, 22 Apr 2012 21:36:27 +0000</pubDate> <guid
isPermaLink="false">http://newbreview.com/?p=18171#comment-10434</guid> <description>Skyrim:Elder Scrolls 5 is one of the best game I ever play on xbox 360 since that game is 10 times better than Oblivion:Elder Scrolls 4. I have an idea about the Elder Scrolls 6. The gamedesigner should have Valenwood, Elsweyr, Summerset Isle and Cyridil including Morrowind and Black marsh as provinces for a character to explore like a character needs a high enough level to unlock those provinces and use Valenwood and Summerset Isle as a starting provinces for beginning of the game then once a character reaches a high enough level can unlock the next provinces Elsweyr, Cyridili, Black marsh and Morrowind the last to unlock. they should also add other animals in this game Elder Scrolls 6 like dolphins, whales, tigers and animals like that. Also they should add pranking spells for a character to use for pulling pranks on enemies and other characters in this game good luck!!!</description> <content:encoded><![CDATA[<p>Skyrim:Elder Scrolls 5 is one of the best game I ever play on xbox 360 since that game is 10 times better than Oblivion:Elder Scrolls 4. I have an idea about the Elder Scrolls 6. The gamedesigner should have Valenwood, Elsweyr, Summerset Isle and Cyridil including Morrowind and Black marsh as provinces for a character to explore like a character needs a high enough level to unlock those provinces and use Valenwood and Summerset Isle as a starting provinces for beginning of the game then once a character reaches a high enough level can unlock the next provinces Elsweyr, Cyridili, Black marsh and Morrowind the last to unlock. they should also add other animals in this game Elder Scrolls 6 like dolphins, whales, tigers and animals like that. Also they should add pranking spells for a character to use for pulling pranks on enemies and other characters in this game good luck!!!</p> ]]></content:encoded> </item> <item><title>Comment on Review:- Fez by Mightyles</title><link>http://newbreview.com/2012/04/20/review-fez/comment-page-1/#comment-10384</link> <dc:creator>Mightyles</dc:creator> <pubDate>Sat, 21 Apr 2012 12:38:05 +0000</pubDate> <guid
isPermaLink="false">http://newbreview.com/?p=19695#comment-10384</guid> <description>Add this to my list of MUST BUY games when I&#039;ve finally got some money.</description> <content:encoded><![CDATA[<p>Add this to my list of MUST BUY games when I&#8217;ve finally got some money.</p> ]]></content:encoded> </item> <item><title>Comment on Sequel Speculation:- The Elder Scrolls 6: Skyrim, Oblivion, Morrowind &amp; Beyond by Ebouc</title><link>http://newbreview.com/2012/02/08/sequel-speculation-the-elder-scrolls-6-skyrim-oblivion-morrowind-beyond/comment-page-1/#comment-10382</link> <dc:creator>Ebouc</dc:creator> <pubDate>Sat, 21 Apr 2012 09:17:47 +0000</pubDate> <guid
isPermaLink="false">http://newbreview.com/?p=18171#comment-10382</guid> <description>Rax...I don&#039;t much think the engine needs overhauling.  I see it handling just plain skins easily enough.
That Spell creation idea though might need some serious work.  In Morrowind I remember making a flight spell that took a lot of challenge out of travel but a lot of fun as well.  So what we ask may be a double edge sword.
I really like Skyrims challenge as it is.</description> <content:encoded><![CDATA[<p>Rax&#8230;I don&#8217;t much think the engine needs overhauling.  I see it handling just plain skins easily enough.<br
/> That Spell creation idea though might need some serious work.  In Morrowind I remember making a flight spell that took a lot of challenge out of travel but a lot of fun as well.  So what we ask may be a double edge sword.<br
/> I really like Skyrims challenge as it is.</p> ]]></content:encoded> </item> <item><title>Comment on Sequel Speculation:- The Elder Scrolls 6: Skyrim, Oblivion, Morrowind &amp; Beyond by Rax</title><link>http://newbreview.com/2012/02/08/sequel-speculation-the-elder-scrolls-6-skyrim-oblivion-morrowind-beyond/comment-page-1/#comment-10363</link> <dc:creator>Rax</dc:creator> <pubDate>Fri, 20 Apr 2012 02:42:21 +0000</pubDate> <guid
isPermaLink="false">http://newbreview.com/?p=18171#comment-10363</guid> <description>@Ebouc - I like your &quot;create a spell&quot; process / approach, bringing disperate elements into the process would definately give it a more robust and satisfying feel, and relevant skill trees would be welcome. I think it would be cool to &quot;group&quot; skills into category trees (a bit like Kingdoms of Amalur, or The Witcher 2), this could clarify progression and bring in new bonus / reward options for developers to reward gamers in various ways (again Amalur&#039;s &quot;Destiny&quot; unlock system could be perfect here). I would also welcome a lot more equipment variety, but there&#039;d probably need to be an engine to drive it, say with &quot;material&quot;, &quot;size&quot;, &quot;colour&quot;, &quot;finish&quot;, &quot;detailing&quot; etc being something like slider options?</description> <content:encoded><![CDATA[<p>@Ebouc &#8211; I like your &#8220;create a spell&#8221; process / approach, bringing disperate elements into the process would definately give it a more robust and satisfying feel, and relevant skill trees would be welcome. I think it would be cool to &#8220;group&#8221; skills into category trees (a bit like Kingdoms of Amalur, or The Witcher 2), this could clarify progression and bring in new bonus / reward options for developers to reward gamers in various ways (again Amalur&#8217;s &#8220;Destiny&#8221; unlock system could be perfect here). I would also welcome a lot more equipment variety, but there&#8217;d probably need to be an engine to drive it, say with &#8220;material&#8221;, &#8220;size&#8221;, &#8220;colour&#8221;, &#8220;finish&#8221;, &#8220;detailing&#8221; etc being something like slider options?</p> ]]></content:encoded> </item> <item><title>Comment on Review:- House of the Dead 4 by loempiavreter</title><link>http://newbreview.com/2012/04/19/review-house-of-the-dead-4/comment-page-1/#comment-10355</link> <dc:creator>loempiavreter</dc:creator> <pubDate>Thu, 19 Apr 2012 15:14:09 +0000</pubDate> <guid
isPermaLink="false">http://newbreview.com/?p=19674#comment-10355</guid> <description>Hey, the sound is one of the highpoints for HOTD games. Although HOTD4 isn&#039;t as good as say HOTD1 or 2 in terms of music, it isn&#039;t bad at all. At least every song get stuck in my head, and I can whistle along at command. I can&#039;t say that about the bland forgettable orchestral musical scores that try to imitate Hollywood, in videogames these days.</description> <content:encoded><![CDATA[<p>Hey, the sound is one of the highpoints for HOTD games. Although HOTD4 isn&#8217;t as good as say HOTD1 or 2 in terms of music, it isn&#8217;t bad at all. At least every song get stuck in my head, and I can whistle along at command. I can&#8217;t say that about the bland forgettable orchestral musical scores that try to imitate Hollywood, in videogames these days.</p> ]]></content:encoded> </item> <item><title>Comment on Review:- House of the Dead 4 by crofterz</title><link>http://newbreview.com/2012/04/19/review-house-of-the-dead-4/comment-page-1/#comment-10354</link> <dc:creator>crofterz</dc:creator> <pubDate>Thu, 19 Apr 2012 14:56:11 +0000</pubDate> <guid
isPermaLink="false">http://newbreview.com/?p=19674#comment-10354</guid> <description>VANQUISH (1 of the best games ever made), BAYONETTA.. SEGA do churn out some crud admittedly but they also publish some absolute gems that wouldn&#039;t see the light of day if it wasn&#039;t for them.</description> <content:encoded><![CDATA[<p>VANQUISH (1 of the best games ever made), BAYONETTA.. SEGA do churn out some crud admittedly but they also publish some absolute gems that wouldn&#8217;t see the light of day if it wasn&#8217;t for them.</p> ]]></content:encoded> </item> <item><title>Comment on Review:- House of the Dead 4 by Mightyles</title><link>http://newbreview.com/2012/04/19/review-house-of-the-dead-4/comment-page-1/#comment-10352</link> <dc:creator>Mightyles</dc:creator> <pubDate>Thu, 19 Apr 2012 11:36:02 +0000</pubDate> <guid
isPermaLink="false">http://newbreview.com/?p=19674#comment-10352</guid> <description>Oh, that&#039;s a bit harsh isn&#039;t it? What about great games like Samba De Amigo, or more recently Binary Domain?</description> <content:encoded><![CDATA[<p>Oh, that&#8217;s a bit harsh isn&#8217;t it? What about great games like Samba De Amigo, or more recently Binary Domain?</p> ]]></content:encoded> </item> <item><title>Comment on Review:- House of the Dead 4 by Myx</title><link>http://newbreview.com/2012/04/19/review-house-of-the-dead-4/comment-page-1/#comment-10351</link> <dc:creator>Myx</dc:creator> <pubDate>Thu, 19 Apr 2012 11:30:26 +0000</pubDate> <guid
isPermaLink="false">http://newbreview.com/?p=19674#comment-10351</guid> <description>SEGA - the meaning of lowest of efforts :(
Without companies like SEGA the gaming-industry would be a much better place in terms of overall-quality.</description> <content:encoded><![CDATA[<p>SEGA &#8211; the meaning of lowest of efforts <img
src='http://newbreview.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /><br
/> Without companies like SEGA the gaming-industry would be a much better place in terms of overall-quality.</p> ]]></content:encoded> </item> <item><title>Comment on Sequel Speculation:- The Elder Scrolls 6: Skyrim, Oblivion, Morrowind &amp; Beyond by Ebouc</title><link>http://newbreview.com/2012/02/08/sequel-speculation-the-elder-scrolls-6-skyrim-oblivion-morrowind-beyond/comment-page-1/#comment-10341</link> <dc:creator>Ebouc</dc:creator> <pubDate>Wed, 18 Apr 2012 08:14:01 +0000</pubDate> <guid
isPermaLink="false">http://newbreview.com/?p=18171#comment-10341</guid> <description>Wow, wonderful board of ideas.  So to tweak what others have said and add my own thoughts.
Magic- Morrowind actually had spell creation as a possibility.   So I propose a crafting table with a corresponding skill tree for said purpose.  Ingredients would use soul gems and blank scrolls or ruined books and some perks on the skill tree could include the obvious novice through master levels, with perks for lowering spell costs to cast, increased power or better yet schools, like smithing, so to start you can make damage, then restore, and so on through all schools.
Combat- I agree with idea of more equipment needed and it could just be added to smithing.  So if I make a dwarven sword, the system offers me a dozen designs to choose from.  The hand to hand isn&#039;t bad but if enemys start flanking you regularly, you would have to get a lot more smarter about how you approach.</description> <content:encoded><![CDATA[<p>Wow, wonderful board of ideas.  So to tweak what others have said and add my own thoughts.<br
/> Magic- Morrowind actually had spell creation as a possibility.   So I propose a crafting table with a corresponding skill tree for said purpose.  Ingredients would use soul gems and blank scrolls or ruined books and some perks on the skill tree could include the obvious novice through master levels, with perks for lowering spell costs to cast, increased power or better yet schools, like smithing, so to start you can make damage, then restore, and so on through all schools.<br
/> Combat- I agree with idea of more equipment needed and it could just be added to smithing.  So if I make a dwarven sword, the system offers me a dozen designs to choose from.  The hand to hand isn&#8217;t bad but if enemys start flanking you regularly, you would have to get a lot more smarter about how you approach.</p> ]]></content:encoded> </item> <item><title>Comment on Review:- The Witcher 2 Assassins of Kings Enhanced Edition by Mightyles</title><link>http://newbreview.com/2012/04/13/review-the-witcher-2-assassins-of-kings-enhanced-edition/comment-page-1/#comment-10334</link> <dc:creator>Mightyles</dc:creator> <pubDate>Tue, 17 Apr 2012 18:18:08 +0000</pubDate> <guid
isPermaLink="false">http://newbreview.com/?p=19381#comment-10334</guid> <description>Thanks Tom. I hope you enjoy it as much as I did! Did you manage to snag a signed edition of the game by the way?</description> <content:encoded><![CDATA[<p>Thanks Tom. I hope you enjoy it as much as I did! Did you manage to snag a signed edition of the game by the way?</p> ]]></content:encoded> </item> <item><title>Comment on Halo 4 Release Date Confirmed by Rax</title><link>http://newbreview.com/2012/04/17/halo-4-release-date/comment-page-1/#comment-10329</link> <dc:creator>Rax</dc:creator> <pubDate>Tue, 17 Apr 2012 16:49:11 +0000</pubDate> <guid
isPermaLink="false">http://newbreview.com/?p=19597#comment-10329</guid> <description>&#039;citing! Can&#039;t wait to get stuck into this and see what the effect of it being &quot;under new ownership&quot; is! ;-)</description> <content:encoded><![CDATA[<p>&#8216;citing! Can&#8217;t wait to get stuck into this and see what the effect of it being &#8220;under new ownership&#8221; is! <img
src='http://newbreview.com/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /></p> ]]></content:encoded> </item> <item><title>Comment on Review:- The Witcher 2 Assassins of Kings Enhanced Edition by ClacTom</title><link>http://newbreview.com/2012/04/13/review-the-witcher-2-assassins-of-kings-enhanced-edition/comment-page-1/#comment-10324</link> <dc:creator>ClacTom</dc:creator> <pubDate>Tue, 17 Apr 2012 13:17:48 +0000</pubDate> <guid
isPermaLink="false">http://newbreview.com/?p=19381#comment-10324</guid> <description>I got my &quot;package shipped&quot; email from the generic online retailer yesterday. I cannot wait to get into this. Good review Luke!</description> <content:encoded><![CDATA[<p>I got my &#8220;package shipped&#8221; email from the generic online retailer yesterday. I cannot wait to get into this. Good review Luke!</p> ]]></content:encoded> </item> <item><title>Comment on Preview:- Brick-Force by Rax</title><link>http://newbreview.com/2012/04/17/preview-brick-force/comment-page-1/#comment-10318</link> <dc:creator>Rax</dc:creator> <pubDate>Tue, 17 Apr 2012 10:28:53 +0000</pubDate> <guid
isPermaLink="false">http://newbreview.com/?p=19583#comment-10318</guid> <description>Yes, will be very interesting. I&#039;d be very surprised if the truty ol&#039; keyboard &amp; mouse don&#039;t win the day...</description> <content:encoded><![CDATA[<p>Yes, will be very interesting. I&#8217;d be very surprised if the truty ol&#8217; keyboard &#038; mouse don&#8217;t win the day&#8230;</p> ]]></content:encoded> </item> <item><title>Comment on Preview:- Brick-Force by Mightyles</title><link>http://newbreview.com/2012/04/17/preview-brick-force/comment-page-1/#comment-10314</link> <dc:creator>Mightyles</dc:creator> <pubDate>Tue, 17 Apr 2012 07:24:08 +0000</pubDate> <guid
isPermaLink="false">http://newbreview.com/?p=19583#comment-10314</guid> <description>One of the things that interests me most about this game is the fact that it&#039;s also being released on mobile devices, with cross platform play. Id be interested to see which control scheme comes out on top, mouse and keyboard or touch screen...</description> <content:encoded><![CDATA[<p>One of the things that interests me most about this game is the fact that it&#8217;s also being released on mobile devices, with cross platform play. Id be interested to see which control scheme comes out on top, mouse and keyboard or touch screen&#8230;</p> ]]></content:encoded> </item> <item><title>Comment on Sequel Speculation:- The Elder Scrolls 6: Skyrim, Oblivion, Morrowind &amp; Beyond by Rax</title><link>http://newbreview.com/2012/02/08/sequel-speculation-the-elder-scrolls-6-skyrim-oblivion-morrowind-beyond/comment-page-1/#comment-10291</link> <dc:creator>Rax</dc:creator> <pubDate>Mon, 16 Apr 2012 11:37:00 +0000</pubDate> <guid
isPermaLink="false">http://newbreview.com/?p=18171#comment-10291</guid> <description>@Derp - I hear what your saying, but combining good old ladder climbing, which has been around for ages, with something like the interactive jump &amp; pull we see in games which deal with getting over walls and up ledges etc and I&#039;m sure a serious game engine could cope. I&#039;m thinking Mirror&#039;s Edge meets Uncharted meets Assassin&#039;s Creed or something like that, it&#039;s possible to contrive a system that has boundries, but still feels a lot like climbing (remembering that in FPS you can&#039;t see your own avatar). Make all trees function like ladders, except you can &quot;rotate&quot; around the trunk when climbing it, with each branch working like a horizontal &quot;ledge&quot; you can shimmy across. Now where these intersect you can transfer from tree to tree or tree to ledge etc, if your tree or wall has multiple branches / ledges within a certain degree of each other you can &quot;jump&quot; in that direction to access them (if they are close enough together you can just climb up / across.) Retain &quot;free-look&quot; during this process and you could apply it to trees / buildings / walls / cliffs all connecting to each other where their &quot;ledges&quot; / &quot;branches&quot; touch. This could be amazingly powerful. Now, getting an AI to use it is a whole different challenge. But for player characters I do believe it&#039;s possible.</description> <content:encoded><![CDATA[<p>@Derp &#8211; I hear what your saying, but combining good old ladder climbing, which has been around for ages, with something like the interactive jump &#038; pull we see in games which deal with getting over walls and up ledges etc and I&#8217;m sure a serious game engine could cope. I&#8217;m thinking Mirror&#8217;s Edge meets Uncharted meets Assassin&#8217;s Creed or something like that, it&#8217;s possible to contrive a system that has boundries, but still feels a lot like climbing (remembering that in FPS you can&#8217;t see your own avatar). Make all trees function like ladders, except you can &#8220;rotate&#8221; around the trunk when climbing it, with each branch working like a horizontal &#8220;ledge&#8221; you can shimmy across. Now where these intersect you can transfer from tree to tree or tree to ledge etc, if your tree or wall has multiple branches / ledges within a certain degree of each other you can &#8220;jump&#8221; in that direction to access them (if they are close enough together you can just climb up / across.) Retain &#8220;free-look&#8221; during this process and you could apply it to trees / buildings / walls / cliffs all connecting to each other where their &#8220;ledges&#8221; / &#8220;branches&#8221; touch. This could be amazingly powerful. Now, getting an AI to use it is a whole different challenge. But for player characters I do believe it&#8217;s possible.</p> ]]></content:encoded> </item> <item><title>Comment on Sequel Speculation:- The Elder Scrolls 6: Skyrim, Oblivion, Morrowind &amp; Beyond by Rax</title><link>http://newbreview.com/2012/02/08/sequel-speculation-the-elder-scrolls-6-skyrim-oblivion-morrowind-beyond/comment-page-1/#comment-10290</link> <dc:creator>Rax</dc:creator> <pubDate>Mon, 16 Apr 2012 11:26:39 +0000</pubDate> <guid
isPermaLink="false">http://newbreview.com/?p=18171#comment-10290</guid> <description>@Ealay NP! ;-)
Still LOVING the idea of posting things back and forth to characters / friends... should be &quot;simple&quot; in modern gaming terms and would give that social connectivity without ruining the single player experience... this would be SO awesome! Keep up the creative thinking!</description> <content:encoded><![CDATA[<p>@Ealay NP! <img
src='http://newbreview.com/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /><br
/> Still LOVING the idea of posting things back and forth to characters / friends&#8230; should be &#8220;simple&#8221; in modern gaming terms and would give that social connectivity without ruining the single player experience&#8230; this would be SO awesome! Keep up the creative thinking!</p> ]]></content:encoded> </item> <item><title>Comment on Sequel Speculation:- The Elder Scrolls 6: Skyrim, Oblivion, Morrowind &amp; Beyond by Derp</title><link>http://newbreview.com/2012/02/08/sequel-speculation-the-elder-scrolls-6-skyrim-oblivion-morrowind-beyond/comment-page-1/#comment-10273</link> <dc:creator>Derp</dc:creator> <pubDate>Sun, 15 Apr 2012 08:49:37 +0000</pubDate> <guid
isPermaLink="false">http://newbreview.com/?p=18171#comment-10273</guid> <description>OK before anyone else says anything, think of HOW bethesda will do it. like climbing for example, sounds great but what, are we going to do it hand over hand?think about the controls and what buttons will need to be pressed. you cant just use the whole keyboard or have a controller with 100 different buttons to enable you to do crazy stuff like hand over hand rock climbing. it would take sssooooo long to add this stuff in and imagine the amount of lag even on a brand new platform or high performance pc. trying not to freak out but please just think about the final outcome and the effects that these suggestions may cause. all of these suggestions are pretty good but bethesdas team isnt composed of gods. it would be very diificult and time-consuming. but it would be awesome. would you rather have an amazing elder scrolls game come out in 20 years or so or have a one thats not quite as complex and awesome in 3 or 4 years?</description> <content:encoded><![CDATA[<p>OK before anyone else says anything, think of HOW bethesda will do it. like climbing for example, sounds great but what, are we going to do it hand over hand?think about the controls and what buttons will need to be pressed. you cant just use the whole keyboard or have a controller with 100 different buttons to enable you to do crazy stuff like hand over hand rock climbing. it would take sssooooo long to add this stuff in and imagine the amount of lag even on a brand new platform or high performance pc. trying not to freak out but please just think about the final outcome and the effects that these suggestions may cause. all of these suggestions are pretty good but bethesdas team isnt composed of gods. it would be very diificult and time-consuming. but it would be awesome. would you rather have an amazing elder scrolls game come out in 20 years or so or have a one thats not quite as complex and awesome in 3 or 4 years?</p> ]]></content:encoded> </item> <item><title>Comment on Sequel Speculation:- The Elder Scrolls 6: Skyrim, Oblivion, Morrowind &amp; Beyond by Ealay</title><link>http://newbreview.com/2012/02/08/sequel-speculation-the-elder-scrolls-6-skyrim-oblivion-morrowind-beyond/comment-page-1/#comment-10253</link> <dc:creator>Ealay</dc:creator> <pubDate>Fri, 13 Apr 2012 16:41:00 +0000</pubDate> <guid
isPermaLink="false">http://newbreview.com/?p=18171#comment-10253</guid> <description>Oh and thanks :P</description> <content:encoded><![CDATA[<p>Oh and thanks <img
src='http://newbreview.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /></p> ]]></content:encoded> </item> <item><title>Comment on Sequel Speculation:- The Elder Scrolls 6: Skyrim, Oblivion, Morrowind &amp; Beyond by Ealay</title><link>http://newbreview.com/2012/02/08/sequel-speculation-the-elder-scrolls-6-skyrim-oblivion-morrowind-beyond/comment-page-1/#comment-10251</link> <dc:creator>Ealay</dc:creator> <pubDate>Fri, 13 Apr 2012 15:43:59 +0000</pubDate> <guid
isPermaLink="false">http://newbreview.com/?p=18171#comment-10251</guid> <description>Sorry for talking so much, lol. But I also want to make it clear that I ment only Co-op, and MMO will just totally ruin the game.</description> <content:encoded><![CDATA[<p>Sorry for talking so much, lol. But I also want to make it clear that I ment only Co-op, and MMO will just totally ruin the game.</p> ]]></content:encoded> </item> <item><title>Comment on Sequel Speculation:- The Elder Scrolls 6: Skyrim, Oblivion, Morrowind &amp; Beyond by Rax</title><link>http://newbreview.com/2012/02/08/sequel-speculation-the-elder-scrolls-6-skyrim-oblivion-morrowind-beyond/comment-page-1/#comment-10250</link> <dc:creator>Rax</dc:creator> <pubDate>Fri, 13 Apr 2012 15:38:12 +0000</pubDate> <guid
isPermaLink="false">http://newbreview.com/?p=18171#comment-10250</guid> <description>Wow Ealay, I think we may be getting enough to also cover TES7 &amp; 8! ;-)
I&#039;m loving your thoughts on &quot;practical&quot; magic and using runes to enact it in the physical world. I also love going into people&#039;s dreams / mystical planes / alternate dimensions / minds and having a complete change of scene to enjoy / battle in.
More dynamic combat movement would again, get my vote too, and I would LOVE to be able to post items back and forth between characters / players so I could help my buddies and get help from them! Great way to implement social play without killing balance and challenge...</description> <content:encoded><![CDATA[<p>Wow Ealay, I think we may be getting enough to also cover TES7 &#038; 8! <img
src='http://newbreview.com/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /><br
/> I&#8217;m loving your thoughts on &#8220;practical&#8221; magic and using runes to enact it in the physical world. I also love going into people&#8217;s dreams / mystical planes / alternate dimensions / minds and having a complete change of scene to enjoy / battle in.<br
/> More dynamic combat movement would again, get my vote too, and I would LOVE to be able to post items back and forth between characters / players so I could help my buddies and get help from them! Great way to implement social play without killing balance and challenge&#8230;</p> ]]></content:encoded> </item> <item><title>Comment on Review:- The Witcher 2 Assassins of Kings Enhanced Edition by MSUHitman</title><link>http://newbreview.com/2012/04/13/review-the-witcher-2-assassins-of-kings-enhanced-edition/comment-page-1/#comment-10249</link> <dc:creator>MSUHitman</dc:creator> <pubDate>Fri, 13 Apr 2012 14:13:11 +0000</pubDate> <guid
isPermaLink="false">http://newbreview.com/?p=19381#comment-10249</guid> <description>Of course I&#039;m still waiting to see if I get one of the 1k review copies CD Projekt was giving out via their website. Funny how Namco/Bandai UK already has those out and you can post them now, while US reviewers I know that have copies are embargoed until Tuesday.</description> <content:encoded><![CDATA[<p>Of course I&#8217;m still waiting to see if I get one of the 1k review copies CD Projekt was giving out via their website. Funny how Namco/Bandai UK already has those out and you can post them now, while US reviewers I know that have copies are embargoed until Tuesday.</p> ]]></content:encoded> </item> <item><title>Comment on Skyrim To Get Official Kinect Support by Mightyles</title><link>http://newbreview.com/2012/04/12/skyrim-to-get-official-kinect-support/comment-page-1/#comment-10244</link> <dc:creator>Mightyles</dc:creator> <pubDate>Fri, 13 Apr 2012 11:53:51 +0000</pubDate> <guid
isPermaLink="false">http://newbreview.com/?p=19485#comment-10244</guid> <description>Update: according to Xbox&#039;s Graeme Boyd&#039;s twitter feed &quot;OFFICIAL Kinect voice integration for Skyrim coming as a free title update later this month&quot;</description> <content:encoded><![CDATA[<p>Update: according to Xbox&#8217;s Graeme Boyd&#8217;s twitter feed &#8220;OFFICIAL Kinect voice integration for Skyrim coming as a free title update later this month&#8221;</p> ]]></content:encoded> </item> <item><title>Comment on Video:- Hands On With Sniper Elite V2 by Mightyles</title><link>http://newbreview.com/2012/04/12/video-hands-on-with-sniper-elite-v2/comment-page-1/#comment-10241</link> <dc:creator>Mightyles</dc:creator> <pubDate>Fri, 13 Apr 2012 10:00:47 +0000</pubDate> <guid
isPermaLink="false">http://newbreview.com/?p=19491#comment-10241</guid> <description>&quot;BANG! RIGHT IN THE EYE!&quot;</description> <content:encoded><![CDATA[<p>&#8220;BANG! RIGHT IN THE EYE!&#8221;</p> ]]></content:encoded> </item> <item><title>Comment on Sequel Speculation:- The Elder Scrolls 6: Skyrim, Oblivion, Morrowind &amp; Beyond by Ealay</title><link>http://newbreview.com/2012/02/08/sequel-speculation-the-elder-scrolls-6-skyrim-oblivion-morrowind-beyond/comment-page-1/#comment-10227</link> <dc:creator>Ealay</dc:creator> <pubDate>Fri, 13 Apr 2012 00:34:16 +0000</pubDate> <guid
isPermaLink="false">http://newbreview.com/?p=18171#comment-10227</guid> <description>Again, something about the magic system. I wanted the magic to be learned in a better way. We could harness different types of energies and use hand movements to apply the energies in different ways.</description> <content:encoded><![CDATA[<p>Again, something about the magic system. I wanted the magic to be learned in a better way. We could harness different types of energies and use hand movements to apply the energies in different ways.</p> ]]></content:encoded> </item> <item><title>Comment on Sequel Speculation:- The Elder Scrolls 6: Skyrim, Oblivion, Morrowind &amp; Beyond by Ealay</title><link>http://newbreview.com/2012/02/08/sequel-speculation-the-elder-scrolls-6-skyrim-oblivion-morrowind-beyond/comment-page-1/#comment-10226</link> <dc:creator>Ealay</dc:creator> <pubDate>Fri, 13 Apr 2012 00:27:10 +0000</pubDate> <guid
isPermaLink="false">http://newbreview.com/?p=18171#comment-10226</guid> <description>Oh and it&#039;s &quot;more illusions and, well, Puzzles&quot; that stupid iPhone deleted it.</description> <content:encoded><![CDATA[<p>Oh and it&#8217;s &#8220;more illusions and, well, Puzzles&#8221; that stupid iPhone deleted it.</p> ]]></content:encoded> </item> <item><title>Comment on Sequel Speculation:- The Elder Scrolls 6: Skyrim, Oblivion, Morrowind &amp; Beyond by Ealay</title><link>http://newbreview.com/2012/02/08/sequel-speculation-the-elder-scrolls-6-skyrim-oblivion-morrowind-beyond/comment-page-1/#comment-10225</link> <dc:creator>Ealay</dc:creator> <pubDate>Fri, 13 Apr 2012 00:16:21 +0000</pubDate> <guid
isPermaLink="false">http://newbreview.com/?p=18171#comment-10225</guid> <description>Well, I had some ideas in mind that I&#039;ll love to be on TES6:
-more use of runes, like writing sentences made of runes that will make something happen with different spells you can discover like shouts, for example using the words frost and explosion so when it&#039;s interacted (step on it, use an activate spell, etc.) it&#039;ll make a frost explosion, basically. Perhaps writing runes on a weapon, giving him that effect, or writing them on ppl, to make stuff like mind control ( :P ) or to turn someone into a mudcrab using morph and animal runes.
-More spells. Basically that&#039;s the only thing we can ask for. More magic. Perhaps we can make our own. That can get quite awesome.
-Magic that can affect areas, such as changing weather, calling animals, setting up forests on fire, turning of the fire ( no one suggested it, so...) and way more.
-Something I always wanted - Forbidden magic. You can research it, but if caught not everyone will agree. And I&#039;m talking about massive damage explosions, tunneling the power of gods, stealing someone else&#039;s power, and much more.
-Evading. Yeah, evading. The best thing I can ask for. Being able to roll or dodge attacks is the first step in improving the combat system.
-Speaking of which, I&#039;ve always thought that something that will really enhance the combat system is player stats. I don&#039;t mean str, dex, int, luck. No. I mean real stats, like speed, strength(lol, forget I said str before), and stuff like that. I mean, maybe speed will actually role by making the others slower in combat, allowing you more chances to dodge an enemy attack and attack back.
-More illusions and well,  . It may be really cool to try to get the solution.
-Speaking about illusions, I always hoped for something like mind fights. Which means you can trap someone in an illusion which will make him do your biddings, when fighting you from the inside, and getting out eventually, depends how you are good on that and on illusions. Maybe someone may use this on you, while you try to escape.
-Power of the name. Well, I really liked the way of the voice thing, it was quite awesome. BTW, I also hope it&#039;ll be like the rune system I mentioned. But about the name thingy, perhaps there&#039;ll be real names, that no one knows for every person. If you know someone&#039;s name you can take complete control of him, and secret names of different things can also do that. For example, if the char learned the &quot;spider&quot; secret name, he may control spiders. Or maybe the name of fire, sea, tree and way more. And if you get to learn your own name, it&#039;s a massive power up for you, as you are able to control all of your abilities perfectly.
-And the last thing I want to talk about is the multiplayer. I&#039;ve always wanted to trade things or help one of my friends inside the game. And everything you can do together just adds. Maybe you won&#039;t even go together, and it can be cool see how what he did affects the world. You might even fight. But I really hated the idea of split screen. It completely DESTROYS the gameplay when you both can see each other.
And now I&#039;m done :P</description> <content:encoded><![CDATA[<p>Well, I had some ideas in mind that I&#8217;ll love to be on TES6:<br
/> -more use of runes, like writing sentences made of runes that will make something happen with different spells you can discover like shouts, for example using the words frost and explosion so when it&#8217;s interacted (step on it, use an activate spell, etc.) it&#8217;ll make a frost explosion, basically. Perhaps writing runes on a weapon, giving him that effect, or writing them on ppl, to make stuff like mind control ( <img
src='http://newbreview.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> ) or to turn someone into a mudcrab using morph and animal runes.<br
/> -More spells. Basically that&#8217;s the only thing we can ask for. More magic. Perhaps we can make our own. That can get quite awesome.<br
/> -Magic that can affect areas, such as changing weather, calling animals, setting up forests on fire, turning of the fire ( no one suggested it, so&#8230;) and way more.<br
/> -Something I always wanted &#8211; Forbidden magic. You can research it, but if caught not everyone will agree. And I&#8217;m talking about massive damage explosions, tunneling the power of gods, stealing someone else&#8217;s power, and much more.<br
/> -Evading. Yeah, evading. The best thing I can ask for. Being able to roll or dodge attacks is the first step in improving the combat system.<br
/> -Speaking of which, I&#8217;ve always thought that something that will really enhance the combat system is player stats. I don&#8217;t mean str, dex, int, luck. No. I mean real stats, like speed, strength(lol, forget I said str before), and stuff like that. I mean, maybe speed will actually role by making the others slower in combat, allowing you more chances to dodge an enemy attack and attack back.<br
/> -More illusions and well,  . It may be really cool to try to get the solution.<br
/> -Speaking about illusions, I always hoped for something like mind fights. Which means you can trap someone in an illusion which will make him do your biddings, when fighting you from the inside, and getting out eventually, depends how you are good on that and on illusions. Maybe someone may use this on you, while you try to escape.<br
/> -Power of the name. Well, I really liked the way of the voice thing, it was quite awesome. BTW, I also hope it&#8217;ll be like the rune system I mentioned. But about the name thingy, perhaps there&#8217;ll be real names, that no one knows for every person. If you know someone&#8217;s name you can take complete control of him, and secret names of different things can also do that. For example, if the char learned the &#8220;spider&#8221; secret name, he may control spiders. Or maybe the name of fire, sea, tree and way more. And if you get to learn your own name, it&#8217;s a massive power up for you, as you are able to control all of your abilities perfectly.<br
/> -And the last thing I want to talk about is the multiplayer. I&#8217;ve always wanted to trade things or help one of my friends inside the game. And everything you can do together just adds. Maybe you won&#8217;t even go together, and it can be cool see how what he did affects the world. You might even fight. But I really hated the idea of split screen. It completely DESTROYS the gameplay when you both can see each other.<br
/> And now I&#8217;m done <img
src='http://newbreview.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /></p> ]]></content:encoded> </item> </channel> </rss>
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