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><channel><title>newbreview.com ¦ video game news, reviews, deals and more... &#187; XIII</title> <atom:link href="http://newbreview.com/tag/xiii/feed/" rel="self" type="application/rss+xml" /><link>http://newbreview.com</link> <description></description> <lastBuildDate>Sat, 11 Feb 2012 14:38:54 +0000</lastBuildDate> <language>en</language> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <item><title>Ubisoft Launches Mega 33% Off PC Sale</title><link>http://newbreview.com/2010/12/15/ubisoft-launches-mega-33-off-pc-sale/#utm_source=feed&#038;utm_medium=feed&#038;utm_campaign=feed</link> <comments>http://newbreview.com/2010/12/15/ubisoft-launches-mega-33-off-pc-sale/#comments</comments> <pubDate>Wed, 15 Dec 2010 23:32:26 +0000</pubDate> <dc:creator>Mightyles</dc:creator> <category><![CDATA[Gaming News]]></category> <category><![CDATA[Assassin's Creed]]></category> <category><![CDATA[call of juarez]]></category> <category><![CDATA[PC]]></category> <category><![CDATA[Prince of Persia]]></category> <category><![CDATA[RUSE]]></category> <category><![CDATA[sale]]></category> <category><![CDATA[splinter cell]]></category> <category><![CDATA[Ubisoft]]></category> <category><![CDATA[XIII]]></category><guid
isPermaLink="false">http://newbreview.com/?p=7818</guid> <description><![CDATA[Ubisoft has announced the launch of a huge 33% off sale on nearly every  downloadable PC game on their online store. There are 60+ titles on offer, including some Newb Review favourites like Spilnter Cell Conviction and Prince of Persia The Forgotten Sands for £13.39 each,  Call of Juarez: Bound in Blood for £6.69, and classic titles including Prince of Persia The Sands of Time for [...]]]></description> <content:encoded><![CDATA[<p><a
href="http://newbreview.com/wp-content/uploads/2010/12/ubishop1.jpg#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed"><img
class="aligncenter size-full wp-image-7819" title="ubishop1" src="http://newbreview.com/wp-content/uploads/2010/12/ubishop1.jpg" alt="" width="490" height="175" /></a>Ubisoft has announced the launch of a huge 33% off sale on nearly every  downloadable PC game on their online store.</p><p>There are 60+ titles on offer, including some Newb Review favourites like <a
title="Spinter Cell Conviction Review" href="http://newbreview.com/2010/04/26/review-splinter-cell-conviction/#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed" target="_blank">Spilnter Cell Conviction</a> and <a
title="Prince of Persia: The Forgotten Sands Review" href="http://newbreview.com/2010/06/01/review-prince-of-persia-the-forgotten-sands/#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed" target="_blank">Prince of Persia The Forgotten Sands</a> for £13.39 each,  <a
title="Call of Juarez Bound in Blood Review" href="http://newbreview.com/2009/09/07/review-call-of-juarez-bound-in-blood/#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed" target="_blank">Call of Juarez: Bound in Blood</a> for £6.69, and classic titles including Prince of Persia The Sands of Time for £4.68, and <a
title="TUGYPSP: XIII" href="http://newbreview.com/2010/07/21/thoroughly-underrated-games-you-probably-should-play-5-xiii/#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed" target="_blank">XIII</a> for £3.34. </p><p>Want to know why we recommend these titles? Click the hyperlinks to read our reviews then head on over to the store to get yourself a real bargain. </p><p>All of the games on offer can be found at this link: <a
href="http://shop.ubi.com/store/ubiemea/en_GB/search/plat.pcdownload">http://shop.ubi.com/store/ubiemea/en_GB/search/plat.pcdownload</a></p><p>Enjoy!</p><div
id="crp_related"><h3>Related Posts:</h3><ol><li><a
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class="a2a_dd a2a_target addtoany_share_save" href="http://www.addtoany.com/share_save#url=http%3A%2F%2Fnewbreview.com%2F2010%2F12%2F15%2Fubisoft-launches-mega-33-off-pc-sale%2F&amp;title=Ubisoft%20Launches%20Mega%2033%25%20Off%20PC%20Sale" id="wpa2a_2"><img
src="http://newbreview.com/wp-content/plugins/add-to-any/share_save_171_16.png" width="171" height="16" alt="Share"/></a></p>]]></content:encoded> <wfw:commentRss>http://newbreview.com/2010/12/15/ubisoft-launches-mega-33-off-pc-sale/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Underrated:- XIII</title><link>http://newbreview.com/2010/07/21/thoroughly-underrated-games-you-probably-should-play-5-xiii/#utm_source=feed&#038;utm_medium=feed&#038;utm_campaign=feed</link> <comments>http://newbreview.com/2010/07/21/thoroughly-underrated-games-you-probably-should-play-5-xiii/#comments</comments> <pubDate>Wed, 21 Jul 2010 05:46:49 +0000</pubDate> <dc:creator>Crofterz</dc:creator> <category><![CDATA[Articles]]></category> <category><![CDATA[Thoroughly Underated Games...]]></category> <category><![CDATA[360]]></category> <category><![CDATA[Adam West]]></category> <category><![CDATA[crofterz]]></category> <category><![CDATA[Crysis]]></category> <category><![CDATA[David Duchovny]]></category> <category><![CDATA[FPS]]></category> <category><![CDATA[GameCube]]></category> <category><![CDATA[Goldeneye]]></category> <category><![CDATA[Halo]]></category> <category><![CDATA[James Bond]]></category> <category><![CDATA[Killzone]]></category> <category><![CDATA[Microsoft]]></category> <category><![CDATA[MOH]]></category> <category><![CDATA[Mulder]]></category> <category><![CDATA[newbreview]]></category> <category><![CDATA[Nintendo]]></category> <category><![CDATA[POW!]]></category> <category><![CDATA[PS2]]></category> <category><![CDATA[PS2 Online]]></category> <category><![CDATA[PS3]]></category> <category><![CDATA[Shooting]]></category> <category><![CDATA[Sony]]></category> <category><![CDATA[T.U.G.Y.P.S.P]]></category> <category><![CDATA[The Conduit]]></category> <category><![CDATA[The X-Files]]></category> <category><![CDATA[The XX]]></category> <category><![CDATA[Thoroughly Underrated]]></category> <category><![CDATA[Thoroughly Underrated Games You Probably Should Play]]></category> <category><![CDATA[Turok]]></category> <category><![CDATA[Ubisoft]]></category> <category><![CDATA[Wii]]></category> <category><![CDATA[X-Files]]></category> <category><![CDATA[xbox]]></category> <category><![CDATA[Xbox Live 1.0]]></category> <category><![CDATA[XIII]]></category><guid
isPermaLink="false">http://newbreview.com/?p=4739</guid> <description><![CDATA[First person shooters has been somewhat of a hit or miss genre on Nintendo consoles. Whilst we marvel at the greatness of GoldenEye or Turok, we also have to live with the likes of The Conduit, they are either absolutely spot on, or abysmally bad. These days Nintendo strive to develop some of the most accessible, family friendly games on the market, I'm of the opinion that they should also pump a bit of that cash they've got lying around into a sequel for the little gaming gem I'm going to talk to you about today, XIII (or 13 if you don't know your Roman numerals). ]]></description> <content:encoded><![CDATA[<p
style="text-align: left;"><a
href="http://newbreview.com/wp-content/uploads/2010/07/T.U.G.Y.P.S.P-5-XIII.jpg#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed"><img
class="size-full wp-image-4740  aligncenter" style="margin-bottom: 5px;" title="T.U.G.Y.P.S.P 5 XIII" src="http://newbreview.com/wp-content/uploads/2010/07/T.U.G.Y.P.S.P-5-XIII.jpg" alt="T.U.G.Y.P.S.P 5 Banner" width="586" height="154" /></a>First person shooters have been something of a hit-or-miss genre on Nintendo consoles. While we marvel at the greatness of GoldenEye or Turok, we also have to live with the likes of The Conduit; they are either absolutely spot on, or abysmally bad. These days Nintendo strive to develop some of the most accessible, family friendly games on the market. I&#8217;m of the opinion that they should also pump a bit of that cash into a sequel for the little gaming gem I&#8217;m going to talk to you about today: XIII (or 13 if you don&#8217;t know your Roman numerals).</p><p
style="text-align: left;"><span
id="more-4739"></span>Four years or so have gone by since the launch of the Wii and yet the console still doesn&#8217;t have even one good FPS. Sure, Nintendo have made attempts with the aforementioned Conduit, but nothing that&#8217;s ever been good enough. Sony&#8217;s PS3 and Microsoft&#8217;s Xbox 360 have their own flagship FPSs in form of their Halos and their Killzones, but what does Nintendo have?</p><div
id="attachment_4756" class="wp-caption aligncenter" style="width: 510px"><a
href="http://newbreview.com/wp-content/uploads/2010/07/TUG-XIII-Master-Chief.jpg#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed"><img
class="size-full wp-image-4756 " title="TUG XIII Master Chief" src="http://newbreview.com/wp-content/uploads/2010/07/TUG-XIII-Master-Chief.jpg" alt="master chief" width="500" /></a><p
class="wp-caption-text">Where is Nintendo&#39;s answer to Master Chief?</p></div><p
style="text-align: left;">Needless to say, in terms of first person shooters, Nintendo have been left behind. But all of this could change. If there was any first person shooter that needed a sequel it would be XIII. Not only was the original brilliant, it also ended with a cliffhanger, leaving room for a sequel anyway. In an age where FPSs all look and play the same, the comic book stylings of XIII would set it apart from the crowd, a true alternative, one that was on the Wii for a change.</p><p
style="text-align: left;">Alas, this will likely never happen. After all, Ubisoft owns the XIII license (or at least did) so if a sequel were to ever be made it would probably be available on all formats, just like the original was. For the moment at least, lets forget about such misery and instead allow me take you back in time and talk to you about the original XIII; a game that was made for a sequel it will never get.</p><p
style="text-align: left;">The opening to XIII was, and is still, one of the best opening scenes to any game I&#8217;ve ever played. The president is dead and you are the number one suspect. Problem is&#8230; you can&#8217;t even clear your name as you are suffering from amnesia; you cannot remember a thing. You awake on a beach, badly injured; you don&#8217;t know who you are, where you are or why you&#8217;ve got a mysterious tattoo of the Roman numerals for the number 13 on your shoulder. Sounds like your average night out to me.</p><div
id="attachment_4752" class="wp-caption aligncenter" style="width: 510px"><a
href="http://newbreview.com/wp-content/uploads/2010/07/TUG-XIII-LULZ.png#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed"><img
class="size-full wp-image-4752 " title="TUG XIII LULZ" src="http://newbreview.com/wp-content/uploads/2010/07/TUG-XIII-LULZ.png" alt="pic of XIII" width="500" /></a><p
class="wp-caption-text">The plot to XIII is like your average Friday night out... minus the assassinations, shoot outs, spies and corrupt government organisations</p></div><p
style="text-align: left;">Immediately you&#8217;re thrown straight into the deep end, which despite its age is still somewhat refreshing alongside contemporary FPSs. Modern entries into the genre take far too long to get going, making you sit through drab tutorial after drab tutorial. XIII kicks off the action right away with gang members out to get you from the off. It draws you straight into to an intense, exciting world full off espionage and betrayal, giving you the necessary tutorials as you progress, thus ensuring the controls are fresh in your mind and that you are properly equipped to take on any challenge at any time.</p><p
style="text-align: left;">Speaking of controls, the GameCube controller itself is somewhat of a strange beast (I&#8217;ll assume you&#8217;re playing XIII with the GameCube controller on the GameCube itself or the Wii, like I did). It&#8217;s not really designed to play any game, let alone a first person shooter, with its odd shape and its many, <em>many</em> buttons. However, the way XIII uses such a strange controller is brilliant. Every button, every flick of the joystick, feels extremely intuitive and accessible.</p><div
id="attachment_4749" class="wp-caption aligncenter" style="width: 510px"><a
href="http://newbreview.com/wp-content/uploads/2010/07/TUG-XIII-Gamecube-controller.jpg#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed"><img
class="size-full wp-image-4749 " title="TUG XIII Gamecube controller" src="http://newbreview.com/wp-content/uploads/2010/07/TUG-XIII-Gamecube-controller.jpg" alt="pic of gamecube controller" width="500" /></a><p
class="wp-caption-text">The GameCube controller is somewhat of an alien entity in itself</p></div><p
style="text-align: left;">What makes XIII really shine is its unique graphical style. I&#8217;ll admit, at the time the game looked stunning on the GameCube; I can&#8217;t think of any game that looked better, but after recently firing XIII back up in my Wii, I can safety say it hasn&#8217;t aged well graphically. This is something you will have to look past in order to get maximum enjoyment out of the game. But whilst time has not been kind, the uniqueness of XIII&#8217;s graphics is still unparalleled.</p><p
style="text-align: left;">In today&#8217;s gaming environment, graphics are at the forefront of game design (Crysis anyone?). It&#8217;s a true testament to XIII that, whilst cell shaded, comic book style games have been done to death. The game&#8217;s edgy, gritty, comic book visuals continue to set it apart from games of a similar style, let alone your generic, copy and paste shooters we have to live with today. Everything from the beautiful looking cutscenes to the actual gameplay itself is highly stylized (taking huge influence from the comic book series XIII is originally from), and utterly unique.</p><p
style="text-align: left;">XIII is such a multifaceted shooter, not only does it have a brilliant story, “pick up and play” controls and a unique graphical style, but it boasts a variety of gameplay elements that help set XII apart from other shooters. Whether it be a skill/cheat system you unlock throughout the game, brilliant cover and hostage systems or gruesome skill shots that display head shots and the like in gory detail with the clever use of some comic-book-esque panels.</p><div
id="attachment_4745" class="wp-caption aligncenter" style="width: 510px"><a
href="http://newbreview.com/wp-content/uploads/2010/07/TUG-XIII_12-Panel-shot.jpg#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed"><img
class="size-full wp-image-4745 " title="TUG XIII_12 Panel shot" src="http://newbreview.com/wp-content/uploads/2010/07/TUG-XIII_12-Panel-shot.jpg" alt="pic of XIII panel effect" width="500" /></a><p
class="wp-caption-text">The game rewards players for skillful shots with some brutal, comic book panel inspired effects</p></div><p
style="text-align: left;">A standout moment from the game is the awesome (and my personal favourite) second level in which you must escape from a bank after being framed for yet another crime: this time, setting off a bomb in one of the vaults. Of course you are innocent, so you want to escape as quickly and as quietly as possible without seriously hurting anyone.</p><p
style="text-align: left;">Rather than running around shooting the place up, the game forces you to think more carefully; by using chairs and other objects you can knock out the armed police and security guards (as opposed to killing them and/or taking them hostage) which will enable you to escape without injuring anyone. The way the game effortlessly shifts between a shooter and some sort of a stealth game gives you the sense that you are in the starring role of a James Bond film&#8230; or something.</p><p
style="text-align: left;">This level of variety is something which runs through the game as a whole. Whether it be the 34 singleplayer levels, the 6 multiplayer modes, playable on 14 different multiplayer maps (including up to 4 player local, en or over the internet via Xbox Live 1.0 and PS2 Online, on the Xbox and PS2 versions), or simply the huge range of weaponry at your disposal ranging from melee weapons such as ash trays, and glass bottles to AK47&#8242;s, Sniper rifles and Magnums, each with their own comic book inspired “POW!”, “BOOM!” and “”BANG!” imagery. XIII is chock full of content and variety.</p><div
id="attachment_4748" class="wp-caption aligncenter" style="width: 510px"><a
href="http://newbreview.com/wp-content/uploads/2010/07/TUG-XIII-BOOM-shot.jpg#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed"><img
class="size-full wp-image-4748 " title="TUG XIII BOOM shot" src="http://newbreview.com/wp-content/uploads/2010/07/TUG-XIII-BOOM-shot.jpg" alt="screenshot of XIII rocket launcher" width="500" /></a><p
class="wp-caption-text">There&#39;s no better way than to kill an enemy with a rocket that goes.. BAOOOOOOOOOOOOOOOM!</p></div><p
style="text-align: left;">And that&#8217;s not all! XIII also sports brilliant use of sound, coupling a cheesy, 80&#8242;s inspired soundtrack with an awesome voice cast including Adam West (insert Family Guy reference here), and David Duchovny aka Mulder from The X-Files.</p><p
style="text-align: left;">Unfortunately, whilst XIII is a brilliant example of game that has all bases covered, it&#8217;s another game that time seems to have forgotten and a sequel is about as likely as pigs flying&#8230; with wings and all that. However, if you do find yourself getting bored with the same old, generic FPSs, why not give XIII a shot? (no pun intended). Once you look past its age, you get to experience its real beauty.</p><p
style="text-align: right;">- Kieran Roycroft</p><div
id="crp_related"><h3>Related Posts:</h3><ol><li><a
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href="http://newbreview.com/2011/06/21/dragon-age-2-dlc-news-end-of-july/#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed" rel="bookmark" class="crp_title">Dragon Age 2 DLC News End of July</a></li><li><a
href="http://newbreview.com/2011/11/11/event-final-fantasy-xiii-2-showcase-in-the-electric-cinema/#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed" rel="bookmark" class="crp_title">Event:- Final Fantasy XIII-2 Showcase in the Electric Cinema</a></li><li><a
href="http://newbreview.com/2011/02/05/creators-of-deathspank-unleash-a-swarm/#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed" rel="bookmark" class="crp_title">Creators of Deathspank unleash a Swarm</a></li><li><a
href="http://newbreview.com/2012/01/31/final-fantasy-xiii-2-dlc-confirmed/#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed" rel="bookmark" class="crp_title">Final Fantasy XIII-2 DLC Confirmed</a></li></ol></div>]]></content:encoded> <wfw:commentRss>http://newbreview.com/2010/07/21/thoroughly-underrated-games-you-probably-should-play-5-xiii/feed/</wfw:commentRss> <slash:comments>5</slash:comments> </item> <item><title>Review: Final Fantasy XIII (Japanese Import)</title><link>http://newbreview.com/2010/02/22/review-final-fantasy-xiii-import/#utm_source=feed&#038;utm_medium=feed&#038;utm_campaign=feed</link> <comments>http://newbreview.com/2010/02/22/review-final-fantasy-xiii-import/#comments</comments> <pubDate>Mon, 22 Feb 2010 13:23:05 +0000</pubDate> <dc:creator>Mightyles</dc:creator> <category><![CDATA[PS3]]></category> <category><![CDATA[Reviews]]></category> <category><![CDATA[Xbox 360]]></category> <category><![CDATA[Elliot Mears]]></category> <category><![CDATA[Fantasy]]></category> <category><![CDATA[Import]]></category> <category><![CDATA[Japanese]]></category> <category><![CDATA[JRPG]]></category> <category><![CDATA[Playing]]></category> <category><![CDATA[Playstation 3]]></category> <category><![CDATA[Role]]></category> <category><![CDATA[RPG]]></category> <category><![CDATA[Square Enix]]></category> <category><![CDATA[XBox 360]]></category> <category><![CDATA[XIII]]></category><guid
isPermaLink="false">http://newbreview.com/?p=2273</guid> <description><![CDATA[This week The Newb Review presents to you, our beloved readers, a rare treat. Special guest writer Elliot Mears gives us the low down on one of the years most eagerly anticipated titles imported directly from Japan. Read on to find out what you can expect when this hot title finally reaches British shores. Game: Final Fantasy XIII Format: Playstation [...]]]></description> <content:encoded><![CDATA[<p><a
href="http://newbreview.com/wp-content/uploads/2010/02/final-fantasy-13-cover.jpg#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed"><img
class="alignleft size-full wp-image-2274" style="margin-bottom: 5px; margin-right: 20px; border: black 1px solid;" src="http://newbreview.com/wp-content/uploads/2010/02/final-fantasy-13-cover.jpg" alt="" width="175" height="234" /></a>This week <em>The Newb Review</em> presents to you, our beloved readers, a rare treat. Special guest writer Elliot Mears gives us the low down on one of the years most eagerly anticipated titles imported directly from Japan. Read on to find out what you can expect when this hot title finally reaches British shores.</p><p><strong>Game:</strong> Final Fantasy XIII<br
/> <strong>Format:</strong> Playstation 3<br
/> <strong>Developer:</strong> Square Enix PDD1<br
/> <strong>Publisher:</strong> Square Enix</p><p>The 13th game in Square-Enix&#8217;s long-running franchise arrives amid a heap of fanfare and hype and mixed reviews. So, is it any good? A qualified yes. Final Fantasy XIII is a measured, open and accessible slice of supremely professional JRPG blockbuster storytelling&#8230; For the most part. The main problem comes in navigating the faltering first few hours of the game, which are extremely linear and restrictive. This seems to have seen off a substantial number of players who lack the fortitude to struggle through.</p><p><span
id="more-2273"></span>The story takes place in a world called Pulse, which is overlooked by a floating crystalline city-state called Cocoon. In this world there exist godlike mechanical beings known as the Fal&#8217;Cie, granted magical abilities by crystals. The Fal&#8217;Cie mark people for their own mystical purposes with a brand that compells them to complete a mission ordained by the Fal&#8217;Cie within a certain time limit. Failure in this task, either through negligence or death results in transformation into a living corpse. Completing the mission offers a reward that isn&#8217;t much better: being transformed into a giant crystal.</p><p>To add to the trouble, the mission the Fal&#8217;Cie have in mind is rarely clearly defined &#8211; you just have to, y&#8217;know, guess. Understandably, being chosen in this way is not at the top of anyone&#8217;s list of &#8220;things I want to be when I grow up&#8221;. Having been created by a Fal&#8217;Cie named Orphan 1,300 years ago as a paradise for humans to shelter in, Cocoon now finds itself governed by a theocratic regime with a morbid terror of the outside world of Pulse, with whom they once fought a victorious holy war. All contact with Pulse has become strictly prohibited and anyone found to have been in contact with it is rounded up by the military police force PSICOM and put on a Purge Train to live in exile.</p><p>Against this backdrop the six primary characters find themselves, through various events, marked by the Fal&#8217;Cie. Declared enemies of humanity, they grit their teeth, coiffe their fantastic haircuts and prepare to smash the hell out of Cocoon and its bullying, war-mad Sky-Pope.</p><div
id="attachment_2278" class="wp-caption aligncenter" style="width: 540px"><a
href="http://newbreview.com/wp-content/uploads/2010/02/FF13-001.jpg#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed"><img
class="size-full wp-image-2278" src="http://newbreview.com/wp-content/uploads/2010/02/FF13-001.jpg" alt="" width="530" height="298" /></a><p
class="wp-caption-text">The transition between cut-scene and gameplay is now all-but seemless.</p></div><p>Superbly crafted, beautiful in visual-design and direction, and (in the Japanese version at least; those of you playing in English have my sympathies) well-acted, FFXIII marks the point where RPG gaming is finally able to craft an all-round experience that matches the majesty of its cutscenes. Overcooked, half-mad nonsense though it may be, it is made with absolute conviction and a winning level of earnest charisma, and even manages to be intermittently quite touching.</p><p>Having spent more time than I care to admit watching Japanese TV romance dramas and formulaic cop shows (their remake of Columbo isn&#8217;t too bad), this seems to be a precision strike at the mainstream in Square&#8217;s home country. Players outside of Japan find themselves in a niche with regard to appreciating this kind of material but make no mistake, this is aimed squarely at the general public and backed up with a variety of tie-ins, including branded coffee that I might buy if I didn&#8217;t really fucking hate coffee (it is my kryptonite), and a specially composed power-ballad called <a
href="http://www.youtube.com/watch?v=oR9TZu5LMjs" target="_blank">Kimi Ga Iru Kara (because you&#8217;re here)</a>.</p><p>I am given to understand that the English version will feature Leona Lewis&#8217;s <a
href="http://www.youtube.com/watch?v=tZzV_0ORwlM" target="_blank">My Hands</a>; once again, I am very sorry. The aforementioned ballad is part of what, overall, is a wonderfully rich and varied soundtrack. Undoubtedly one of the best in gaming so far. On a non-interactive formal level, FFXIII is a romping, glorious triumph, rare and beautiful, like a diamond Sex-Unicorn.</p><p>But the cry goes up! &#8220;Please, sir, this is not a movie, but rather an interactive telly-game what you play with buttons! What of the playing?&#8221; There I am more equivocal. The new Active Time Battle system is generally a pleasure. Taking place in real time, the player controls only one character and dictates the strategy of the others using a system of Roles, which can be saved in various configurations, called Optima, for ease of selection.</p><p>The Roles take the form of fairly standard patterns: Attackers deal physical damage, Blasters fire from a distance, Healers do the obvious, Enhancers fortify the party&#8217;s attributes, Jammers lower the enemy&#8217;s stats, and Defenders soak up damage to protect the rest of the party (these role names are being changed for the English release, but you get the gyst).</p><p>Characters queue up their moves to fill a certain number of slots on the time gauge, with more powerful moves using up a greater number of slots. In battle, successive hits landed quickly will fill up the opponent&#8217;s Break Meter. Once this is done, all damage inflicted is exponentially multiplied for a limited time. Each enemy also has a number of weaknesses which can be exploited to do extra damage and fill the Break Meter faster.</p><div
id="attachment_2280" class="wp-caption aligncenter" style="width: 540px"><a
href="http://newbreview.com/wp-content/uploads/2010/02/FF13-003.jpg#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed"><img
class="size-full wp-image-2280" src="http://newbreview.com/wp-content/uploads/2010/02/FF13-003.jpg" alt="" width="530" height="425" /></a><p
class="wp-caption-text">Role-switching takes place on the fly, allowing you to balance attack and defence according to how well the battle is proceeding.</p></div><p>Meanwhile, character-levelling now takes the form of allotting Command Points to increase the stats and abilities of each character&#8217;s various roles in a menu called the Crystarium. This allows you to precisely tailor each character&#8217;s strengths and weaknesses as you see fit. Weapons and accessories can also be individually levelled-up in a considerable number of configurations. There is a lot of scope, for those interested in such things, to lose hours on end to this alone.</p><p>Initially a rather limited and repetitive affair, the ATB system acquires a considerable level of tactical depth once the characters are sufficiently levelled up. Later fights demand a great deal of role switching to best balance attack and defence. This becomes pretty much essential as the game takes a turn for the monstrously difficult, pitting you against cunning evil bastards with HP meters in the tens of millions.</p><p>Thankfully the series&#8217;s trusty Summon attacks also make a return, all utterly transfixing in their beauty and many of them with a highly peculiar mecha-battle twist. There are some problems that can only be solved by ramming stuff at 700mph on a giant rocket-powered motorcycle made of ladies.</p><div
id="attachment_2279" class="wp-caption aligncenter" style="width: 540px"><a
href="http://newbreview.com/wp-content/uploads/2010/02/FF13-002.png#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed"><img
class="size-full wp-image-2279" src="http://newbreview.com/wp-content/uploads/2010/02/FF13-002.png" alt="" width="530" height="299" /></a><p
class="wp-caption-text">The Summons return with the addition of a new Drive mode, allowing you to mount your supernatural partner and charge around the battle pelting the enemy with special attacks</p></div><p>The game has been designed to be streamlined and user-friendly, cutting out all the extraneous elements (overworld map, NPC conversations, towns, shops, minigames) with the apparent aim of cutting Final Fantasy down to its sleekest, slimmest possible incarnation. Buying and selling items is now taken care of in a menu accessible from one of the copious save points and hit points fully recharge after every battle, removing the need to go out of your way to find some way to heal a terminally-wounded character.</p><p>New abilities are doled out slowly and introduced with fully-featured tutorials. Admirable though the development team&#8217;s commitment to making the game accessible may be, it does result in a somewhat overlong period of funnelled hand-holding. The first ten hours or so are spent following a succession of narrow paths and engaging in fairly limited repetitive slugging matches with numerous small groups of enemies, interspersed with frequent cut-scenes.</p><p>Those inclined to snap judgements may find themselves parting company with the game at some point here. They&#8217;d be missing out, however. Given time, the game blossoms into something altogether broader and grander in scale. Witness the huge, beautiful vistas that rank amongst the most staggering visuals in videogames to date. Exploration will usually turn up one of many optional extra missions.</p><p>These are the main source of replayability, since some of them will only be completable after acquiring abilities later in the game. The development team have helpfully included the option to go straight to these uncompleted quests once the game has been finished. There are many of us who don&#8217;t feel like sinking another 65 hours into the thing.</p><div
id="attachment_2281" class="wp-caption aligncenter" style="width: 540px"><a
href="http://newbreview.com/wp-content/uploads/2010/02/FF13-004.jpg#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed"><img
class="size-full wp-image-2281" src="http://newbreview.com/wp-content/uploads/2010/02/FF13-004.jpg" alt="" width="530" height="298" /></a><p
class="wp-caption-text">After the restrictive early hours of the game, it eventually broadens out into much more open environments</p></div><p>In the end, this is a blockbuster which reaches out to new audiences with one hand and then occasionally decides to punch them in the face with the other. It mixes fantastic production values and many small, considered innovations with a number of stubborn unadventurous design features. This is Final Fantasy, as big and bright, heartfelt and earnest and yes, clunky as ever. But it&#8217;s now slicker, more beautiful and lavish than before. A graphical showcase. A consumate piece of crowd-pleasing showmanship. That&#8217;ll do for me&#8230; For now.</p><h2>Review Round-up</h2><p><strong>Graphics</strong>: 5/5 &#8211; Idiosyncratic character designs apart (I quite like them, myself), the game is realised with a textured, shimmering beauty. Artfully composed and occasionally breathtaking. The transition between cutscene and gameplay is now all but invisible. There are a few minor interface issues; the main problem being an over-busy battle display. In the heat of battle it&#8217;s sometimes difficult to discern how much damage is being dealt to whom with all the numbers flying around the screen.</p><p><strong>Sound</strong>: 4/5 &#8211; Beautiful, versatile music. The sound effects are all competently put-together, but fairly traditional and unadventurous. I can&#8217;t comment on the English voice-acting, beyond observing that, if previous Final Fantasy games are anything to go by, it will no doubt feature a cast of ex-ninja turtles trying bravely to breathe life into the stilted translation. Therefore a provisional 4, but knock one off (so to speak) if you don&#8217;t like Leona Lewis or ponderous English dubbing.</p><p><strong>Gameplay</strong>: 3/5 &#8211; Over-cautious in it&#8217;s structure for the first eight to ten hours, and with some punishing, soul-destroying difficulty spikes cropping up from time-to-time thereafter. Stripped down to the essentials, it feels sleeker and more dynamic, but also occasionally a little sparse as a result. The camera has a tendency to whip into slightly inconvenient angles during battles, though it is fully controllable (if a little sluggish). The battle system is deep and nuanced once it gets going. Efficient and with some fine ideas, but a little unambitious on the whole. The Gears Of War of JRPGs in many ways.</p><p><strong>Longevity</strong>: 3/5 Around 60 hours of the main quest, with the potential to potter about a little on the side, though to a lesser extent than in games gone by. There&#8217;s some replay value to be had from going back and mopping up uncompleted quests or Achievement/Trophy hunting. About as replayable as these things get, which is not very. Still, don&#8217;t hate the wind because it blows, eh?</p><p><strong>Overall</strong>: 4/5 &#8211; The realisation of all the cinematic potential that always lay dormant and stirring at the heart of the older games, this is a technical triumph. Without its nuanced fighting system, however, I would struggle to find anything to especially laud about it. Square&#8217;s desire to avoid scaring-off new players has led them to create a game that initially seems to have entered the race wearing only one shoe. Still, given time it largely overcomes early worries through a combination of charisma and a blossoming, expansive game world. A fine foundation for greater things to come, I hope.</p><p>[starreview tpl=16]</p><div
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