Ubisoft have confirmed that Ghost Recon Future Soldier will be available on PC, both in stores and digitally, June 15th 2012. They have also confirmed the game’s system requirements and PC specific features:
PC version specific features:
– PC high standard visuals (DX11 renderer, new Hi-Quality Assets, new Post Process Effects, multi-monitor solutions support, TriDef stereoscopic support).
– DirectX11 enhanced: Tessellation (for soft 3D models), Compute Shaders-based realistic lighting (for Global Illumination), Volumetric Fog.
– Online Widget: Party, Friends and Ghost Feed functionality can be accessed at any moment from any screen.
– Extended party functionality: simplified and more flexible invitation system.
– Party text Chat.
– Uplay Friends system
– Fully customizable controls for the localized keyboards
A temporary broadband connection will be required for one-time product registration at first launch using the player Uplay account. From that point on, no permanent connection is required, except for online modes.
Minimum hardware requirements:
Supported Operating Systems: Windows® XP (with Service Pack 3)/Windows Vista® (with Service Pack 2)/ Windows 7® (with Service pack 1), both 32 bit & 64 bit versions
PROCESSOR: Intel Pentium D 3.0 Ghz or AMD Athlon64 X2 4400+ 2.2Ghz
RAM: 1GB Windows XP / 2GB Windows Vista or Windows 7
VIDEO CARD: 256 MB DirectX–compliant, Shader 4.0–enabled video card**
DIRECT X®: DirectX 9.0c
DVD-ROM DRIVE: DVD-ROM speed 4x, dual-layer drive
SOUND CARD: DirectX 9.0c – compliant sound card
HDD space : 25 GB
CPU: Intel Core2 Quad Q9450/ AMD Phenom II X4 940 or higher
RAM: 2 GB Windows® XP / 3 GB Windows Vista® & 7®
Graphics Card: 1024 MB DirectX–compliant, Shader 4.0–enabled video card based on nVidia GeForce GTX 460 or AMD/ATi HD 5850 or better
Ghost Recon Future Soldier will also be available on Xbox 360 and Playstation 3 on 25th May 2012. Stay tuned for more details in the coming weeks.