2. Lucidity

Hello! And welcome to the long over due second episode of Thoroughly Underrated Games You Probably Should Play, a series of articles from The Newb Review where we recommend some bloody good games that have been far over-shadowed, often by games with lower quality, but higher marketing budgets. Episode 1 (an article on the fabulous game Henry Hatsworth in The Puzzling Adventure, found here: http://rt.nu/9jissu) came out some time ago. However, as something of a new year’s resolution, our very own Crofterz has made it his mission in life to unearth these valuable gems for you, our beloved newbs.
So, it’s 2010… Another few years and it’ll be Back To The Future, but first of all since this is the first T.U.G.Y.P.S.P of the year (even I get tired of typing the full name out sometimes), lets take a quick look back at a few games from last year that might have slipped under your radar. Not only did we have a trillion (scientifically accurate number) great, big budget titles to keep us occupied, but the indie and arcade circuits had a tremendous year too. We were treated to Shadow Complex, Splosion Man, Flower, Flock!, I MAED A GAM3 W1TH Z0MB1ES 1N IT!!!1 and Johnny Platformer’s Biscuit Romp as well as some fabulous remakes, ports and reboots (Trials HD, and Battlefield 1943 anyone?). That’s without even mentioning Alien Breed Evolution, Wolfenstein 3D and The Secret of Monkey Island too.
So it was a great year for arcade titles. And with so many high quality games, there were bound to be some hidden gems that very much went under the radar. LucasArts’ latest arcade offering, Lucidity, is a prime example of this.
So, why should you all go out in your masses and buy Lucidity?
Well to put it quite simply, Lucidity is as good as all the other must buy arcade juggernauts such as Braid (which you’ll hear me mention a lot in this article), Splosion Man, Flower and Castle Crashers. But it has never reached the dizzying heights of acclaim that these four titles have.
For starters, Lucidity is absolutely mesmerising. As soon as its fired up, the game greets you with an awe inspiring, hand crafted, cut-out paper graphical style which not only helps add more mystery to the game but is just beautiful and unique. This game has an art style reminiscent of the Paper Mario games, but this looks better by a country mile. Lucidity is highly polished and full of personality: everything from the cut scenes to the in-game graphics are lush, vibrant and absolutely gorgeous. Each new level is distinct and different from the last, yet just as magical and beautiful. It’s difficult to stop banging on about how brilliant this game looks… but for the sake of this article we should move on to something else that’s great about the game… the music.

The art style is nothing short of amazing
Rarely do I pay attention to the music within a game unless it’s bad (am I the only person who found the music in Braid absolutely infuriating after a while?). But the music in Lucidity, much like its graphical style, is beautiful and full of personality. The game manages this without neglecting subtlety, thus playing the game is a lot more of an enjoyable experience. It makes a nice change to not have loud noises and music constantly tearing at your face like a pack of wolverines. Not only does the music help to keep an aura of mystery around the game, but it never descends into tedium and annoyance, which is something of a godsend nowadays. It’s all so hypnotising, like when you sit down to play a brand new game and end up losing an entire day playing, you despicable little hermit!
This is all well and good, but music and graphics are usually just the icing on a lovely gaming cake. The meat (a meat cake? Now there’s a lovely thought) of a game is the story and gameplay. Thankfully, Lucidity doesn’t disappoint in these departments either. The story is simple and charming, meaning it is not only a game for adults, but your little offspring wouldn’t find it hard to pick up the game and have fun.
The games revolves around the main character, a little girl named Sofi, whose grandmother reads her stories every bed time. The game starts with Sofi just dropping asleep after another bed time fairytale, when she reawakens within a dream world (the whole game is essentially set within her dream). Sofi stumbles across a red firefly, who is then eaten by a frog; who promptly runs off.
The premise of the game is basically the girl chasing the frog from one end of the level to the other to try and get the red firefly back. It sounds absolutely bonkers and it may sound a little bit rubbish, but apparently it’s all a metaphor for Sofi having to deal with the death of her grandmother. Except I don’t actually remember her grandmother dying.
The story, backed with the great graphical style and sound makes for a game that is both hypnotic and addictive. The mix of simplicity and ambiguity roots in a mysterious tone: who is this girl? Where are we? What’s going on? So many questions, yet there isn’t even a whiff of pretentiousness; something I unfortunately cannot say for Braid. In fact, Braid is in many ways quite a close comparison to Lucidity.
The only thing about Lucidity that isn’t utterly unique is the gameplay itself. It isn’t as original, refreshing or as clever as the gameplay in something like Braid. But this still isn’t the type of gameplay you have the chance to experience very often in the current gaming climate.
As the girl moves from one end of the level to the other she will encounter obstacles and enemies. The basic aim is to use objects to avoid enemies, overcome the obstacles and collecting fireflies, scattered around everywhere, to unlock the next level. It’s all so reminiscent of the good old Lemmings days. Whilst Lucidity is slightly less engaging than Lemmings, it makes for a far more relaxed and casual play experience. Again, this is something of a godsend in a climate where games are desperate to hold your attention at all times.

Gameplay isn't as refreshing or different as the graphics or sound, but this is a hark back to older days; a type of gameplay forgotten in the modern gaming climate.
Lucidity is the perfect example of a game you can pick up and play for as long as you so please. You can play as much or as little as you want. You really feel in control and can play at your leisure. This all makes for an incredibly enjoyable gaming experience.
So there you have it, the first Thoroughly Underrated Game You Probably Should Play of the year. Some people are bound to disagree, but then again some people are bound to be idiots so… I guess that’s life. Yes it may seem a bit a childish game and it is, but isn’t there still a place for a bit of innocent fun nowadays?
Lucidity is available both on PC, through Steam, and Xbox 360, through the Xbox Live Marketplace.
Related posts:
- Review: Left 4 Dead 2
- Review: Star Wars: The Force Unleashed
- Review: Mass Effect 2
- Review: Teenage Mutant Ninja Turtles, Turtles in Time Reshelled
- Review: Call of Duty: Modern Warfare 2 (Part 2)







Sounds good. I might take a look. I love games that have utterly charming presentation (graphics and music). When I was reading this it made me miss Lost Winds on the Wii (Wiiware) again *Sigh*.
I love games with simple stories that are told through the gameplay and short movies and not lost in hours of dialogue filled cutscenes or pages of block text.
Thank you Crofterz.